tag:blogger.com,1999:blog-44457233667749269082024-03-18T04:09:41.146-07:00玩桌遊還是被桌遊玩 Board Game RecordWelcome to Boardgame Record /
Board Game Reviews by Citie小柴 Citie Lohttp://www.blogger.com/profile/18411680755195345951noreply@blogger.comBlogger757125tag:blogger.com,1999:blog-4445723366774926908.post-82413222085966249632024-03-18T04:09:00.000-07:002024-03-18T04:09:08.351-07:00【介紹+規則】The Vale of Eternity 永恆龍谷<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuGeipI2aO1bZui7Oraa8hePycw0pTR9QDRxMQVoTdimdCdyP5cC2OaB5oOTh9XHAKqyegQ-kF4FeHFoUZgEc01cWBRovuLSK9ple1rQc7kCQVQKK9D2q8PbMOjAxP907sfrFjjA1tmmCsFh3OGtJ0WkbV2F0t2pwQ1fhiTRHOxXL-SjZIwlV-bvARUqU/s1496/pic7461472.png" style="margin-left: auto; margin-right: auto; text-align: center;"><img border="0" data-original-height="1488" data-original-width="1496" height="637" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuGeipI2aO1bZui7Oraa8hePycw0pTR9QDRxMQVoTdimdCdyP5cC2OaB5oOTh9XHAKqyegQ-kF4FeHFoUZgEc01cWBRovuLSK9ple1rQc7kCQVQKK9D2q8PbMOjAxP907sfrFjjA1tmmCsFh3OGtJ0WkbV2F0t2pwQ1fhiTRHOxXL-SjZIwlV-bvARUqU/w640-h637/pic7461472.png" width="640"></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small;"><b>(本文部分圖片來源:<a href="https://boardgamegeek.com/boardgame/385529/vale-eternity">BGG</a>)</b></span></td></tr></tbody></table><div><br></div><div><span style="color: #bf9000; font-size: x-large;"><b>「一款『市場精準』的遊戲?」</b></span></div><div><br></div><div><b><span style="color: #990000;">隨著時代與科技演進,桌遊已經漸漸變成家喻戶曉的產品,它最新的樣貌或說是「時代特性」,會是什麼樣子?</span></b></div><div><br></div><div>就我的觀察,近期有越來越多 <b><span style="color: #0b5394;">Family + </span></b>的遊戲 (比家庭遊戲再更進階一些,過去提過這個名詞是在《<a href="https://boardgamegeek.com/boardgame/371942/white-castle"><b><span style="background-color: #666666; color: white;">姬路城</span></b></a>》(The White Castle) 這篇)<u>,這樣的遊戲過去不是不存在,而是我們都歸到輕策略遊戲居多。</u>要符合 Family + 的標籤,我認為第一點是遊戲規則簡單易懂,遊戲內容接近策略但也有一定成分的娛樂性,第二點是美術對家庭遊戲向的玩家有一定的吸引力,無論是美術的色彩配置、配件上都有一定的「明亮」度 (高彩、鮮豔、抓眼)。</div><div><br></div><div><b>《<a href="https://boardgamegeek.com/boardgame/385529/vale-eternity"><span style="background-color: #7f6000; color: #fff2cc;">永恆龍谷</span></a>》(The Vale of Eternity) 是近期我認為相當符合這個分類的遊戲</b>,它的遊戲架構非常簡單,用的也都是一般家庭玩家熟悉的遊戲語言,但是在卡牌的運用與互動上,則偏向輕策略,可以吸引家庭向的玩家、輕策玩家也會有一定程度的喜愛。《<a href="https://boardgamegeek.com/boardgame/385529/vale-eternity"><b><span style="background-color: #7f6000; color: #fff2cc;">永恆龍谷</span></b></a>》雖然沒有什麼機制上或玩法上的大突破,但也許有時,<b><span style="color: #bf9000;">把我們已知的玩法再重新詮釋成更流暢的遊戲體驗,搭配新時代的美術與題材,才是當代桌遊玩家真的想要的</span></b>,應該說,這個趨勢是出版社目前所掌握的<b><span style="color: #3d85c6;">「桌遊產品特性」</span></b>,完全可以預期市場上大量湧現這樣的遊戲。</div><div><br></div><div><span style="font-size: x-small;"><b>延伸閱讀:</b></span></div><div><span style="font-size: x-small;"><b><br></b></span></div><div><a href="https://boardgame-record.blogspot.com/2023/11/the-white-castle-2.html"><span style="font-size: x-small;"><b>【介紹+開箱+摘要規則】The White Castle 姬路城 + 2 個促銷擴充</b></span></a></div><span></span><a href="http://boardgame-record.blogspot.com/2024/03/the-vale-of-eternity.html#more"></a>小柴 Citie Lohttp://www.blogger.com/profile/18411680755195345951noreply@blogger.com0tag:blogger.com,1999:blog-4445723366774926908.post-32800118315933985072024-03-11T03:16:00.000-07:002024-03-11T03:16:52.312-07:00【開箱+規則】Sea Salt & Paper: Extra Salt 海鹽紙雕:再來一點鹽<p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3VSTgSD1whlExKakx_4uVsSW03OoHVbtYIKsYbHEZhQYUfVD3GwDQRCx7nYkMBhuyiO_uACc6wSFtV56LFofhgcsa0wxZoI00SRn2Meb9DNjsb4o1tHRlAr_6yHr0o3r_gc7vrIefSETvNo8ccMkzEiTMepgqjgSap2lFhbHsbvIIuW5EMUFoYnx93jY/s600/pic7731597.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="600" data-original-width="280" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3VSTgSD1whlExKakx_4uVsSW03OoHVbtYIKsYbHEZhQYUfVD3GwDQRCx7nYkMBhuyiO_uACc6wSFtV56LFofhgcsa0wxZoI00SRn2Meb9DNjsb4o1tHRlAr_6yHr0o3r_gc7vrIefSETvNo8ccMkzEiTMepgqjgSap2lFhbHsbvIIuW5EMUFoYnx93jY/w186-h400/pic7731597.jpg" width="186"></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small;"><b>(本文部分圖片來源:<a href="https://boardgamegeek.com/boardgameexpansion/396545/sea-salt-paper-extra-salt">BGG</a>)</b></span></td></tr></tbody></table></p><div class="separator" style="clear: both; text-align: left;"><span style="color: #0b5394; font-size: x-large;"><b>「加一點,味道更豐富!」</b></span></div><div class="separator" style="clear: both; text-align: left;"><br></div><div class="separator" style="clear: both; text-align: left;"><u>過去曾介紹的《<a href="https://boardgamegeek.com/boardgame/367220/sea-salt-paper"><b><span style="background-color: #76a5af; color: white;">海鹽紙雕</span></b></a>》(Sea Salt & Paper) 熱度持續延燒</u>,可以說是近來最收歡迎的卡牌小品了,我認為是繼《<a href="https://boardgamegeek.com/boardgame/291453/scout"><b><span style="background-color: #351c75; color: #fcff01;">馬戲經理人</span></b></a>》(Scout) 後討論度最高的一款卡牌小品,而且它的盒裝大小就等於卡牌尺寸,非常適合當<b><span style="color: #6aa84f;">「旅行桌遊」</span></b>,拎了就出門。去年它也推出了第一個迷你擴充 ─ 《<a href="https://boardgamegeek.com/boardgameexpansion/396545/sea-salt-paper-extra-salt"><b><span style="background-color: #0b5394; color: white;">海鹽紙雕:再來一點鹽</span></b></a>》(Sea Salt & Paper: Extra Salt)。由於介紹《<a href="https://boardgamegeek.com/boardgame/367220/sea-salt-paper"><b><span style="background-color: #76a5af; color: white;">海鹽紙雕</span></b></a>》了,出版社 <a href="https://boardgamegeek.com/boardgamepublisher/19260/bombyx"><b><span style="background-color: #e69138; color: white;">Bombyx</span></b></a> 特地聯繫,不只給我《<a href="https://boardgamegeek.com/boardgame/379629/knarr"><b><span style="background-color: #45818e; color: #9fc5e8;">維京商船</span></b></a>》(Knarr) 開箱,《<a href="https://boardgamegeek.com/boardgameexpansion/396545/sea-salt-paper-extra-salt"><b><span style="background-color: #0b5394; color: white;">海鹽紙雕:再來一點鹽</span></b></a>》當然也要「來一點」,因此有了這篇文章。</div><div class="separator" style="clear: both; text-align: left;"><br></div><div class="separator" style="clear: both; text-align: left;">其實當初《<a href="https://boardgamegeek.com/boardgame/367220/sea-salt-paper"><b><span style="background-color: #76a5af; color: white;">海鹽紙雕</span></b></a>》剛發行時,<u>我真的沒有預料到它會這麼受歡迎</u>,純粹是看美術喜歡所以寫了篇介紹,看到它如此成功,頗有跟著沾光的驚喜感。如果你還不知道這款遊戲的話,可以點延伸閱讀的連結看看。《<a href="https://boardgamegeek.com/boardgame/367220/sea-salt-paper"><b><span style="background-color: #76a5af; color: white;">海鹽紙雕</span></b></a>》在過去囊括了不少提名與得獎,底下節錄部分獎項,完整名單可以到 <b><span style="color: #2b00fe;">BGG</span></b> 查看。</div><div class="separator" style="clear: both; text-align: left;"><br></div><div class="separator" style="clear: both; text-align: left;"><ul class="list-unstyled ng-scope" style="background-color: white; box-sizing: border-box; font-family: proxima-nova, Arial, sans-serif; font-size: 15px; list-style: none; margin-bottom: 10.5px; margin-left: 0px; margin-top: 0px; padding-left: 0px;"><li class="ng-scope" ng-repeat="link in ::awardsctrl.honors | orderBy:'$index':true" style="box-sizing: border-box; margin-bottom: 3px;"><a class="ng-binding" href="https://boardgamegeek.com/boardgamehonor/80327/2023-spiel-des-jahres-recommended" ng-href="/boardgamehonor/80327/2023-spiel-des-jahres-recommended" style="-webkit-tap-highlight-color: rgba(50, 46, 77, 0.3); background-color: transparent; border-bottom: 1px dotted rgba(0, 0, 0, 0.7); border-image: initial; border-left: none; border-right: none; border-top: none; box-sizing: border-box; color: black; cursor: pointer; text-decoration-line: none; transition: border 0.1s linear 0s;">2023 Spiel des Jahres Recommended</a></li><li class="ng-scope" ng-repeat="link in ::awardsctrl.honors | orderBy:'$index':true" style="box-sizing: border-box; margin-bottom: 3px;"><a class="ng-binding" href="https://boardgamegeek.com/boardgamehonor/101880/2023-graf-ludo-best-family-game-graphics-nominee" ng-href="/boardgamehonor/101880/2023-graf-ludo-best-family-game-graphics-nominee" style="-webkit-tap-highlight-color: rgba(50, 46, 77, 0.3); background-color: transparent; border-bottom: 1px dotted rgba(0, 0, 0, 0.7); border-image: initial; border-left: none; border-right: none; border-top: none; box-sizing: border-box; color: black; cursor: pointer; text-decoration-line: none; transition: border 0.1s linear 0s;">2023 Graf Ludo Best Family Game Graphics Nominee</a></li><li class="ng-scope" ng-repeat="link in ::awardsctrl.honors | orderBy:'$index':true" style="box-sizing: border-box; margin-bottom: 3px;"><a class="ng-binding" href="https://boardgamegeek.com/boardgamehonor/100595/2023-geek-media-awards-game-year-beginners-winner" ng-href="/boardgamehonor/100595/2023-geek-media-awards-game-year-beginners-winner" style="-webkit-tap-highlight-color: rgba(50, 46, 77, 0.3); background-color: transparent; border-bottom: 1px dotted rgba(0, 0, 0, 0.7); border-image: initial; border-left: none; border-right: none; border-top: none; box-sizing: border-box; color: black; cursor: pointer; text-decoration-line: none; transition: border 0.1s linear 0s;">2023 Geek Media Awards Game of the Year for Beginners Winner</a></li><li class="ng-scope" ng-repeat="link in ::awardsctrl.honors | orderBy:'$index':true" style="box-sizing: border-box; margin-bottom: 3px;"><a class="ng-binding" href="https://boardgamegeek.com/boardgamehonor/101742/2023-fairplay-la-carte-winner" ng-href="/boardgamehonor/101742/2023-fairplay-la-carte-winner" style="-webkit-tap-highlight-color: rgba(50, 46, 77, 0.3); background-color: transparent; border-bottom: 1px dotted rgba(0, 0, 0, 0.7); border-image: initial; border-left: none; border-right: none; border-top: none; box-sizing: border-box; color: black; cursor: pointer; text-decoration-line: none; transition: border 0.1s linear 0s;">2023 Fairplay À la carte Winner</a></li><li class="ng-scope" ng-repeat="link in ::awardsctrl.honors | orderBy:'$index':true" style="box-sizing: border-box; margin-bottom: 3px;"><a class="ng-binding" href="https://boardgamegeek.com/boardgamehonor/78174/2022-tric-trac-nominee" ng-href="/boardgamehonor/78174/2022-tric-trac-nominee" style="-webkit-tap-highlight-color: rgba(50, 46, 77, 0.3); background-color: transparent; border-bottom: 1px dotted rgba(0, 0, 0, 0.7); border-image: initial; border-left: none; border-right: none; border-top: none; box-sizing: border-box; color: black; cursor: pointer; text-decoration-line: none; transition: border 0.1s linear 0s;">2022 Tric Trac Nominee</a></li><li class="ng-scope" ng-repeat="link in ::awardsctrl.honors | orderBy:'$index':true" style="box-sizing: border-box; margin-bottom: 3px;"><a class="ng-binding" href="https://boardgamegeek.com/boardgamehonor/79809/2022-tric-trac-famille-nominee" ng-href="/boardgamehonor/79809/2022-tric-trac-famille-nominee" style="-webkit-tap-highlight-color: rgba(50, 46, 77, 0.3); background-color: transparent; border-bottom: 1px dotted rgba(0, 0, 0, 0.7); border-image: initial; border-left: none; border-right: none; border-top: none; box-sizing: border-box; color: black; cursor: pointer; text-decoration-line: none; transition: border 0.1s linear 0s;">2022 Tric Trac Famille Nominee</a></li><li class="ng-scope" ng-repeat="link in ::awardsctrl.honors | orderBy:'$index':true" style="box-sizing: border-box; margin-bottom: 3px;"><a class="ng-binding" href="https://boardgamegeek.com/boardgamehonor/79795/2022-tric-trac-dargent-famille" ng-href="/boardgamehonor/79795/2022-tric-trac-dargent-famille" style="-webkit-tap-highlight-color: rgba(50, 46, 77, 0.3); background-color: transparent; border-bottom: 1px dotted rgba(0, 0, 0, 0.7); border-image: initial; border-left: none; border-right: none; border-top: none; box-sizing: border-box; color: black; cursor: pointer; text-decoration-line: none; transition: border 0.1s linear 0s;">2022 Tric Trac d'Argent Famille</a></li><li class="ng-scope" ng-repeat="link in ::awardsctrl.honors | orderBy:'$index':true" style="box-sizing: border-box; margin-bottom: 3px;"><a class="ng-binding" href="https://boardgamegeek.com/boardgamehonor/79660/2022-golden-geek-light-game-year-nominee" ng-href="/boardgamehonor/79660/2022-golden-geek-light-game-year-nominee" style="-webkit-tap-highlight-color: rgba(50, 46, 77, 0.3); background-color: transparent; border-bottom: 1px dotted rgba(0, 0, 0, 0.7); border-image: initial; border-left: none; border-right: none; border-top: none; box-sizing: border-box; color: black; cursor: pointer; text-decoration-line: none; transition: border 0.1s linear 0s;">2022 Golden Geek Light Game of the Year Nominee</a></li></ul></div><div class="separator" style="clear: both; text-align: left;"><br></div><div class="separator" style="clear: both; text-align: left;"><span style="font-size: x-small;"><b>延伸閱讀:</b></span></div><div class="separator" style="clear: both; text-align: left;"><span style="font-size: x-small;"><b><br></b></span></div><div class="separator" style="clear: both; text-align: left;"><span style="color: #2b00fe; font-size: x-small;"><b><div class="separator" style="clear: both;"><a href="https://boardgame-record.blogspot.com/2022/03/scout.html">【介紹+開箱+規則】Scout 馬戲經理人</a></div></b></span></div><div class="separator" style="clear: both; text-align: left;"><a href="https://boardgame-record.blogspot.com/2023/05/sea-salt-paper.html"><span style="font-size: x-small;"><b>【介紹+規則】Sea Salt & Paper 海鹽紙雕</b></span></a></div><div class="separator" style="clear: both; text-align: left;"><a href="https://boardgame-record.blogspot.com/2023/12/knarr.html"><span style="font-size: x-small;"><b>【開箱+規則】Knarr 維京商船</b></span></a></div><span></span><a href="http://boardgame-record.blogspot.com/2024/03/sea-salt-paper-extra-salt.html#more"></a>小柴 Citie Lohttp://www.blogger.com/profile/18411680755195345951noreply@blogger.com1tag:blogger.com,1999:blog-4445723366774926908.post-8018064961456898092024-03-07T02:10:00.000-08:002024-03-07T02:10:18.283-08:00【開箱+規則+附錄本】New York City 紐約市 (Stefan Feld 城市系列 #3)<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhr-fRWqmNqyr4P7tRoIWGEf6sgzybKRG7k6-RuryuzSRwMX-unAZABWigYbCraxMhyyO9ASECFHNPgr1AIiiho1C3H5yLD0rr0xBPQB4mheDsEqCSIXWzj-NVyyczxEcX5mZliIfgj9tF5RAn5ZG78at7vft5oC3efq9niwVUf2wwCF1_MuJ5Hl0d_W1c/s3479/pic6389069.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3479" data-original-width="3479" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhr-fRWqmNqyr4P7tRoIWGEf6sgzybKRG7k6-RuryuzSRwMX-unAZABWigYbCraxMhyyO9ASECFHNPgr1AIiiho1C3H5yLD0rr0xBPQB4mheDsEqCSIXWzj-NVyyczxEcX5mZliIfgj9tF5RAn5ZG78at7vft5oC3efq9niwVUf2wwCF1_MuJ5Hl0d_W1c/w640-h640/pic6389069.jpg" width="640"></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small;"><b>(本文部分圖片來源:<a href="https://boardgamegeek.com/boardgame/346645/new-york-city">BGG</a>)</b></span></td></tr></tbody></table><div><br></div><div><div><span style="color: #3d85c6; font-size: x-large;"><b>「引起玩家的正確情緒。</b></span><span style="color: #3d85c6;"><span style="font-size: x-large;"><b>」</b></span></span></div><div><br></div></div>前陣子去了紐約,第一次踏上美國的土地,<b><span style="color: #660000;">覺得一切都很新鮮</span></b>,快步調的紐約讓從慢生活柏林來的我感覺像從村裡來的大爺,真的是大開眼界。遊歷什麼的很精彩不說,這趟旅行也提醒我好像還有什麼事沒完成……。是的,回來後就快馬加鞭的把這款《<a href="https://boardgamegeek.com/boardgame/346645/new-york-city"><b><span style="background-color: #9fc5e8; color: #0b5394;">紐約市</span></b></a>》(New York City)寫完了。<div><br></div><div>《<a href="https://boardgamegeek.com/boardgame/346645/new-york-city"><b><span style="background-color: #9fc5e8; color: #0b5394;">紐約市</span></b></a>》是<span style="color: #bf9000;"> </span><b><span style="color: #bf9000;"><a href="http://boardgamegeek.com/boardgamedesigner/4958/stefan-feld"><span style="color: #bf9000;">Stefan Feld</span></a></span></b> 在 <b><a href="http://boardgamegeek.com/boardgamepublisher/47/queen-games"><span style="color: #3d85c6;">Queen Games</span></a> </b>的城市系列第三作,重新把《<b><a href="http://boardgamegeek.com/boardgame/119591/rialto"><span style="background-color: #cc0000; color: yellow;">里亞爾托</span></a></b>》(Rialto) 調整後改主題發行,如果你有在關注<span style="color: #bf9000;"> </span><b><span style="color: #bf9000;"><a href="http://boardgamegeek.com/boardgamedesigner/4958/stefan-feld"><span style="color: #bf9000;">Stefan Feld</span></a></span></b> 的作品,當然你已經很熟悉了,過去我已經有發過第四作《<a href="Marrakesh"><b><span style="background-color: #3d85c6; color: #ffe599;">馬拉喀什</span></b></a>》(Marrakesh) 的文章,從那裡你也可以看到其它豪華版城市系列會是什麼樣子。<b style="background-color: #04ff00;">這系列我只能說,若不是<span style="color: #bf9000;"> </span><span style="color: #bf9000;"><a href="http://boardgamegeek.com/boardgamedesigner/4958/stefan-feld"><span style="color: #bf9000;">Stefan Feld</span></a></span> ,真的很難讓人繼續挺</b>,畢竟 <b><a href="http://boardgamegeek.com/boardgamepublisher/47/queen-games"><span style="color: #3d85c6;">Queen Games</span></a> </b>是出了名的各種惡劣事跡,但奇怪的是,每次發起集資專案還是一堆人贊助,我都以為這些支持者是從時空裂縫跑出來的,或者,多數 <b><a href="http://boardgamegeek.com/boardgamepublisher/47/queen-games"><span style="color: #3d85c6;">Queen Games</span></a> </b>粉絲都是<b><span style="color: #0b5394;">「斯德哥爾摩症候群」</span></b>患者?</div><div><br></div><div><b style="font-size: small;">延伸閱讀:</b></div><div><br></div><div><a href="https://boardgame-record.blogspot.com/2023/01/marrakesh-stefan-feld-4.html"><b><span style="color: #2b00fe; font-size: x-small;">【開箱+規則+心得】Marrakesh 馬拉喀什 (Stefan Feld 城市系列 #4)</span></b></a></div><span></span><a href="http://boardgame-record.blogspot.com/2024/03/new-york-city-stefan-feld-3.html#more"></a>小柴 Citie Lohttp://www.blogger.com/profile/18411680755195345951noreply@blogger.com0tag:blogger.com,1999:blog-4445723366774926908.post-35861419917438890782024-02-28T02:37:00.000-08:002024-02-28T02:37:31.980-08:00【開箱+規則】Future Inc. 未來公司<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBC5NQexVmVVmRFHULtweC-Giob4IiLUTd1FI2bTY8Hy-m2cI6zqPFM18LIO6orQSXmFC_NcGPanGwBwtbxa_Lv16cSJX9QcmvEbRjgKHg4UUaGwFbD43AQSu8pnNNQtRQS66vE3nvU51CYQX3XmFpuwEoawmGBQ8f1eWGv9NBmCCFbRlDkUAOZXpZ8GU/s1858/pic7529331.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1858" data-original-width="1364" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBC5NQexVmVVmRFHULtweC-Giob4IiLUTd1FI2bTY8Hy-m2cI6zqPFM18LIO6orQSXmFC_NcGPanGwBwtbxa_Lv16cSJX9QcmvEbRjgKHg4UUaGwFbD43AQSu8pnNNQtRQS66vE3nvU51CYQX3XmFpuwEoawmGBQ8f1eWGv9NBmCCFbRlDkUAOZXpZ8GU/w470-h640/pic7529331.jpg" width="470"></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small;"><b>(本文部分圖片來源:<a href="https://boardgamegeek.com/boardgame/387305/future-inc"><span style="color: #2b00fe;">BGG</span></a>)</b></span></td></tr></tbody></table><br><div><span style="color: #e69138; font-size: x-large;"><b>「小,但有深度。」</b></span></div><div><br></div><div><div>逛<b><span style="color: #2b00fe;">埃森展</span></b>我最愛的就是那些獨立出版社的小攤位,你總是可以在這些攤位發現一些新奇有趣的遊戲,而這些遊戲很有可能也將會是下一年大家熱烈討論的對象,那是那些主流攤位不會帶給你的一種獨特情緒,很難言語說明,簡單來說,<b style="background-color: #fff2cc;">逛這些小攤位就是一種「挖寶」的過程</b>。《<a href="https://boardgamegeek.com/boardgame/387305/future-inc"><b><span style="color: #76a5af;">未來公司</span></b></a>》(Future Inc.) 可以說是我在<b><span style="color: #2b00fe;">埃森展</span></b>挖到的其中一個小寶藏,別看它小小一盒,好像一點也不起眼,但它不只有卡牌、還有圖板和指示物,賣的卻是<b><span style="color: #bf9000;">卡牌價</span></b>,膚淺層面的 CP 值已經過關。再更深入的瞭解這款遊戲,你會發覺<u>它不只是實體價格划算,策略深度也相當足夠</u>,是一款值得推薦的經濟類遊戲。</div></div><span></span><a href="http://boardgame-record.blogspot.com/2024/02/future-inc.html#more"></a>小柴 Citie Lohttp://www.blogger.com/profile/18411680755195345951noreply@blogger.com0tag:blogger.com,1999:blog-4445723366774926908.post-88158690469587951602024-02-20T04:44:00.000-08:002024-02-20T04:44:44.892-08:00 【開箱+簡易規則】Urubamba Valley 印加聖谷<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQOssStqe5XJIXfwiFSRFVzQifacWnfrNBlbv312SrJACpr84ZECV_iKvTa3S8I3boZTL2Ry5ALjmrbHr2fipK_x_JqvaSk8tTcoczlH4j2D6DCLMBYO7fmkqThQM7-J6t4Y3L5N6WzUQOpCVh5ljnrp_wakD3GxLBry18H-gQvz0kmlN46ukjX_h1RRw/s1024/pic7556213.png" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1024" data-original-width="1024" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQOssStqe5XJIXfwiFSRFVzQifacWnfrNBlbv312SrJACpr84ZECV_iKvTa3S8I3boZTL2Ry5ALjmrbHr2fipK_x_JqvaSk8tTcoczlH4j2D6DCLMBYO7fmkqThQM7-J6t4Y3L5N6WzUQOpCVh5ljnrp_wakD3GxLBry18H-gQvz0kmlN46ukjX_h1RRw/w640-h640/pic7556213.png" width="640"></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small;"><b>(本文部分圖片來源:<a href="https://boardgamegeek.com/boardgame/391162/urubamba-valley">BGG</a>)</b></span></td></tr></tbody></table><div><br></div><div><span style="color: #bf9000; font-size: x-large;"><b>「你是馬雅文明的精算師還是投機客。」</b></span></div><div><br></div><div>在桌遊主題的選擇上,<b><span style="color: #800180;">馬雅文明不亞於埃及文明</span></b>,是出版社的心頭好,想不到有什麼適合的主題時,來個古文明世界準沒錯,因為市場接受度高。舉個先前寫的《<a href="https://boardgamegeek.com/boardgame/321140/ahau-rulers-yucatan"><b><span style="background-color: #f9cb9c; color: #b45f06;">猶加敦的聖主</span></b></a>》(Ahau: Rulers of Yucatán) 或是這主題最知名的《<a href="http://boardgamegeek.com/boardgame/126163/tzolkin-the-mayan-calendar"><span style="background-color: #20124d; color: yellow;"><b>卓爾金曆:馬雅曆法</b></span></a>》(Tzolk'in: The Mayan Calendar),可以想市場上對這類主題抱有很高的期待,在還沒有了解規則的情況下,已經開始有很多玩法上的想像。去年<b><span style="color: #2b00fe;">埃森展</span></b>上我們有栢龍出版的《<a href="https://boardgamegeek.com/boardgame/391162/urubamba-valley"><b><span style="background-color: #990000; color: #fce5cd;">印加聖谷</span></b></a>》(Urubamba Valley),馬雅主題為遊戲增添神祕色彩,相信也博得不少關注。就在我們以為馬雅主題的遊戲已經沒有合適的命名時,《<a href="https://boardgamegeek.com/boardgame/391162/urubamba-valley"><b><span style="background-color: #990000; color: #fce5cd;">印加聖谷</span></b></a>》出現了,這次把區域擴大,涵蓋整個山谷地區,等待玩家進一步探索。</div><div><br></div><div><span style="font-size: x-small;"><b>延伸閱讀:</b></span></div><div><span style="font-size: x-small;"><b><br></b></span></div><div><div><a href="https://boardgame-record.blogspot.com/2023/08/ahau-rulers-of-yucatan.html"><span style="font-size: x-small;"><b>【介紹+規則】Ahau: Rulers of Yucatán 猶加敦的聖主</b></span></a></div></div><div><a href="https://boardgame-record.blogspot.com/2012/11/tzolkin-mayan-calendar.html"><span style="font-size: x-small;"><b>【開箱+幫助卡+心得】Tzolk'in: The Mayan Calendar 卓爾金曆:馬雅曆法</b></span></a></div><div><br></div><div><span style="color: white; font-size: x-small;"><b><i style="background-color: #666666;">想知道更多?</i></b></span></div><div><span style="color: #666666; font-size: x-small;"><b><i><br></i></b></span></div><div><span style="font-size: x-small;"><b><i><span style="color: #666666;">烏魯班巴山谷 (西班牙語:Valle Sagrado de los Incas,奇楚瓦語:Willka Qhichwa) 是秘魯安第斯山脈的一個山谷,位於印加首都庫斯科以北20公里(12英里),行政上隸屬於秘魯庫斯科。公元1000年至1400年期間,烏魯班巴山谷逐步被併入印加帝國 (</span><a href="https://zh.wikipedia.org/zh-tw/%E7%83%8F%E9%AD%AF%E7%8F%AD%E5%B7%B4%E5%B1%B1%E8%B0%B7"><span style="color: #2b00fe;">更多資料</span></a><span style="color: #666666;">)。</span></i></b></span></div><span></span><a href="http://boardgame-record.blogspot.com/2024/02/urubamba-valley.html#more"></a>小柴 Citie Lohttp://www.blogger.com/profile/18411680755195345951noreply@blogger.com0tag:blogger.com,1999:blog-4445723366774926908.post-4176638096483673112024-02-11T18:54:00.000-08:002024-02-11T18:54:33.563-08:00【介紹+規則】Daruma 達摩歡樂骰<p></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWizraWCgvTXskbkaUnQn1YKlKeHqcYdc4qF3A_qITxSiLtjdgqRqwk3bsrDX5jATW_yYFCXTj-DleNAXDoq16-os1neDPPSkF7eZApJ2u1QcwXnaiPFVantxykQr2RNy5PH7eEWGMksWYjeneKqwqX-25gEGBh6IDESiDAEaBp9ZgqyzHe8uTDkLEkas/s1457/pic7540976.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1352" data-original-width="1457" height="371" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWizraWCgvTXskbkaUnQn1YKlKeHqcYdc4qF3A_qITxSiLtjdgqRqwk3bsrDX5jATW_yYFCXTj-DleNAXDoq16-os1neDPPSkF7eZApJ2u1QcwXnaiPFVantxykQr2RNy5PH7eEWGMksWYjeneKqwqX-25gEGBh6IDESiDAEaBp9ZgqyzHe8uTDkLEkas/w400-h371/pic7540976.jpg" width="400"></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small;">(本文所有圖片來源:<a href="https://boardgamegeek.com/boardgame/378293/daruma"><b><span style="color: #2b00fe;">BGG</span></b></a>)</span></td></tr></tbody></table><span style="color: red; font-size: x-large;"><b> 「達摩的願望就交給你實現!」</b></span><div><br></div><div>今天介紹的西班牙出版社 ─ <a href="https://boardgamegeek.com/boardgamepublisher/42758/perro-loko-games"><b><span style="color: #990000;">Perro Loko Games</span></b></a>,2019 剛推出第一款就遭遇疫情,但這幾年來病毒沒有造成它們挫敗,反而越戰越勇,去年<b><span style="color: #2b00fe;">埃森展</span></b> (2023) 出了一款讓它們揚眉吐氣的《<a href="https://boardgamegeek.com/boardgame/368352/satori"><b><span style="color: #e69138;">開悟之道</span></b></a>》(Satori),這都歸功於他們在選品上明智的決定以及對遊戲美術獨到的品味與見解。先前《<a href="https://boardgamegeek.com/boardgame/369388/penguin-airlines"><b><span style="background-color: #0b5394; color: white;">企鵝航空</span></b></a>》(Penguin Airlines) 成功吸引我關注了一陣子,後續他們推出多款作品也都相當有趣,這當中不得不提到靈魂人物 <a href="https://boardgamegeek.com/boardgamedesigner/83488/jesus-fuentes"><b><span style="color: #38761d;">Jesús Fuentes</span></b></a>,它既是設計師也是遊戲美術,相當厲害。在介紹《<a href="https://boardgamegeek.com/boardgame/368352/satori"><b><span style="color: #e69138;">開悟之道</span></b></a>》前,先來個小品《<a href="https://boardgamegeek.com/boardgame/378293/daruma"><b><span style="background-color: red; color: #f9cb9c;">達摩歡樂骰</span></b></a>》(Daruma) 暖暖身,讓大家初步認識 <a href="https://boardgamegeek.com/boardgamepublisher/42758/perro-loko-games"><b><span style="color: #990000;">Perro Loko Games</span></b></a>!</div><div><br><div>《<a href="https://boardgamegeek.com/boardgame/378293/daruma"><b><span style="background-color: red; color: #f9cb9c;">達摩歡樂骰</span></b></a>》顧名思義,是一款<b><span style="color: #660000;">用達摩娃娃作為形象的骰子遊戲</span></b>,偏重歡樂與運氣,是逢年過節非常適合出現在檯面上的一款遊戲。這類<b><span style="color: #674ea7;">「風險評估」</span></b>(press your luck) 類型的遊戲,基本上都大同小異,擲骰,然後依據結果決定特定骰子去留,但《<a href="https://boardgamegeek.com/boardgame/378293/daruma"><b><span style="background-color: red; color: #f9cb9c;">達摩歡樂骰</span></b></a>》一個會讓我關注的點在於,<u>它們把達摩娃娃的功能與寓意結合遊戲性,尤其用點數 1 來「畫龍點睛」,還有圖案上的幽默與趣味。</u>如果你還記得我之前介紹的 ─《<a href="https://boardgamegeek.com/boardgame/372559/spots"><b><span style="background-color: #0b5394; color: white;">骰個好狗運</span></b></a>》(Spots),用骰子來裝飾麥町犬身體斑點的萌萌小品,那麼《<a href="https://boardgamegeek.com/boardgame/378293/daruma"><b><span style="background-color: red; color: #f9cb9c;">達摩歡樂骰</span></b></a>》用骰子裝飾眼睛,也是一款你可以與家人朋友同樂的骰子遊戲。</div><div><div><br></div><div><span style="font-size: x-small;"><b>延伸閱讀:</b></span></div><div><span style="font-size: x-small;"><b><br></b></span></div><div><div><a href="https://boardgame-record.blogspot.com/2023/01/spots.html"><span style="font-size: x-small;"><b>【介紹+規則】Spots 骰個好狗運</b></span></a></div></div><span></span></div></div><a href="http://boardgame-record.blogspot.com/2024/02/daruma.html#more"></a>小柴 Citie Lohttp://www.blogger.com/profile/18411680755195345951noreply@blogger.com1tag:blogger.com,1999:blog-4445723366774926908.post-87925468072987385562024-02-01T22:52:00.000-08:002024-02-01T22:52:29.218-08:00 【規則】High Season: Grand Hotel Roll & Write 飯店旺季:紙筆遊戲<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhr9LAKK0OamlkAZXxgCqOmuoy5uzxUgCOTHwX7oHSqlcoXOSSrYijcm515xi-W-zmb_6YRc6cY3FAFwyIhK-_XU8ROEaDhQ3yEbxQ-IPFv3C-_yPhGpdqwo1rGgBcCdgIBe7Db2N903BPqCuMC-oRJnX51psnba7Rmau9kWGiT4j7O0sqfLvj6O0kB4UU/s1000/pic7704802.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhr9LAKK0OamlkAZXxgCqOmuoy5uzxUgCOTHwX7oHSqlcoXOSSrYijcm515xi-W-zmb_6YRc6cY3FAFwyIhK-_XU8ROEaDhQ3yEbxQ-IPFv3C-_yPhGpdqwo1rGgBcCdgIBe7Db2N903BPqCuMC-oRJnX51psnba7Rmau9kWGiT4j7O0sqfLvj6O0kB4UU/w458-h640/pic7704802.jpg" width="458"></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small;"><b>(本文所有圖片來源:<a href="https://boardgamegeek.com/boardgame/398898/high-season-grand-hotel-roll-write">BGG</a>)</b></span></td></tr></tbody></table><br><span style="color: red; font-size: x-large;"><b>「沒有比較沒有傷害。」</b></span><div><br></div><div>我很喜歡《<a href="https://boardgamegeek.com/boardgame/182874/grand-austria-hotel"><b style="background-color: #f9cb9c;"><span style="color: #073763;">奧地利大飯店</span></b></a>》(Grand Austria Hotel),主題絕對是一大原因,可能是受我喜歡的電影─《<a href="https://zh.wikipedia.org/zh-hant/%E5%B8%83%E8%BE%BE%E4%BD%A9%E6%96%AF%E5%A4%A7%E9%A5%AD%E5%BA%97"><b><span style="background-color: #e06666; color: white;">歡迎來到布達佩斯大飯店</span></b></a>》(The Grand Budapest Hotel) 所影響,總覺得《<a href="https://boardgamegeek.com/boardgame/182874/grand-austria-hotel"><b style="background-color: #f9cb9c;"><span style="color: #073763;">奧地利大飯店</span></b></a>》在我心中有個獨特的位置,且 2015 是我瘋狂玩遊戲、文字大量產出的一年,特別有感而且懷念。《<a href="https://boardgamegeek.com/boardgame/398898/high-season-grand-hotel-roll-write"><b><span style="background-color: #fff2cc; color: red;">飯店旺季:紙筆遊戲</span></b></a>》(High Season: Grand Hotel Roll & Write) 作為<b><span style="color: #674ea7;">紙筆遊戲</span></b>推出,我自己是覺得有點慢了,紙筆熱潮已經慢慢淡去;當得知有要出這個版本的消息時,居然有一種不期不待的<b style="background-color: #f4cccc;">平靜心情</b>。儘管對《<a href="https://boardgamegeek.com/boardgame/182874/grand-austria-hotel"><b style="background-color: #f9cb9c;"><span style="color: #073763;">奧地利大飯店</span></b></a>》很有愛,但還是要比較嚴格的看待《<a href="https://boardgamegeek.com/boardgame/398898/high-season-grand-hotel-roll-write"><b><span style="background-color: #fff2cc; color: red;">飯店旺季:紙筆遊戲</span></b></a>》,<u>看看這次設計師有沒有帶來什麼值得它「紙筆化」的理由。</u></div><div><br></div><div>最近的 <a href="https://boardgamegeek.com/boardgamepublisher/234/lookout-games"><b><span style="color: #3d85c6;">Lookout Games</span></b></a> 讓我覺得它們有一種<b><span style="color: #3d85c6;">慢慢泡沫化</span></b>的感覺,日薄西山,推出的作品不是機制老梗就是狂賣情懷,舊 IP 瘋狂使用。不知道是他們編輯出了什麼問題,還是沒有像過去那麼有企圖心了,<b><span style="color: red;">已經很久沒有對它們家的遊戲心動。</span></b><br><br><span style="font-size: x-small;"><b>延伸閱讀:</b></span><div><span style="font-size: x-small;"><b><br></b></span></div><div><div><a href="https://boardgame-record.blogspot.com/2015/11/grand-austria-hotel.html"><span style="font-size: x-small;"><b>【開箱+規則】Grand Austria Hotel 奧地利大飯店</b></span></a></div><span></span></div></div><a href="http://boardgame-record.blogspot.com/2024/02/high-season-grand-hotel-roll-write.html#more"></a>小柴 Citie Lohttp://www.blogger.com/profile/18411680755195345951noreply@blogger.com1tag:blogger.com,1999:blog-4445723366774926908.post-60407455517955222172024-01-19T17:57:00.000-08:002024-01-19T18:08:24.558-08:00【開箱+規則】Barrio 社區景觀大師<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDw0lYsy394STU_oBX5OacU8gJbMbb6HI-ylLyyoXUMd1URf-SCgYFUHO27mSTyLIFBuN0cJpIF4jx9JUOCUTj8v4ga1NrWUGNAF6LvVrFxtcc73VQaKbXDd2TEM9z1CnXzHI2zwEKULUvVdlsnTD_SSSdb_eBLZVyQcMs3QP5v38iwy9YTuvCncdys60/s678/pic7684632.png" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="678" data-original-width="485" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDw0lYsy394STU_oBX5OacU8gJbMbb6HI-ylLyyoXUMd1URf-SCgYFUHO27mSTyLIFBuN0cJpIF4jx9JUOCUTj8v4ga1NrWUGNAF6LvVrFxtcc73VQaKbXDd2TEM9z1CnXzHI2zwEKULUvVdlsnTD_SSSdb_eBLZVyQcMs3QP5v38iwy9YTuvCncdys60/w458-h640/pic7684632.png" width="458"></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small;">(本文部分圖片來源:<a href="https://boardgamegeek.com/boardgame/399011/barrio"><b><span style="color: #2b00fe;">BGG</span></b></a>)</span></td></tr></tbody></table><div><span style="color: #2b00fe; font-size: x-large;"><b>「小遊戲小亮點,一個翻轉就夠!」</b></span></div><div><br></div><div>最近<b><span style="color: #bf9000;">「西班牙遊戲淹腳目」</span></b>,不知道為何我覺得近來西班牙的遊戲很強勢,沒有特別關注都會跑到眼前來,更別說最近大紅的西班牙出版社 <a href="https://boardgamegeek.com/boardgamepublisher/2366/devir"><b><span style="background-color: #0b5394; color: white;">Devir</span></b></a>,幾乎是讓全球玩家出一套追一套,很瘋。我只是回個西班牙探親,沒想到桌遊店也好逛到翻,<b><span style="color: #660000;">每次來西班牙絕對不會空手而回</span></b>。</div><div><br></div><div>這次一樣在旅程中挖掘的遊戲 ─ 《<b><a href="https://boardgamegeek.com/boardgame/399011/barrio"><span style="background-color: #2b00fe; color: white;">社區景觀大師</span></a></b>》(Barrio),也是來自我一直想介紹的出版社 <a href="https://boardgamegeek.com/boardgamepublisher/45359/cacahuete-games"><b><span style="color: red;">Cacahuete Games</span></b></a>,<u>雖然是小公司,但從去年開始,它們出的遊戲美術越來越好</u>,引起我的關注。近年來,西班牙有很多新興桌遊出版社,這也拜許多出版前輩帶起西班牙桌遊出版熱潮,優秀人才不斷投入,產業持續看好。像前一篇介紹 <a href="https://boardgamegeek.com/boardgamepublisher/39547/zombi-paella"><b><span style="background-color: black; color: white;">Zombi Paella</span></b></a> 這家冷門西班牙出版社的作品─《<a href="https://boardgamegeek.com/boardgame/381249/rebel-princess"><b><span style="color: #45818e;">公主叛逃記</span></b></a>》(Rebel Princess) ,它們也是越來越強,後續都值得關注。當然,手頭上還有很多西班牙遊戲在草稿匣,讓我之後一一為大家揭曉。</div><div><br></div><div><b><span style="font-size: x-small;">延伸閱讀:</span></b></div><div><b><span style="font-size: x-small;"><br></span></b></div><div><div><a href="https://boardgame-record.blogspot.com/2024/01/rebel-princess.html"><b><span style="font-size: x-small;">【開箱+規則】Rebel Princess 公主叛逃記</span></b></a></div></div><span></span><a href="http://boardgame-record.blogspot.com/2024/01/barrio.html#more"></a>小柴 Citie Lohttp://www.blogger.com/profile/18411680755195345951noreply@blogger.com1tag:blogger.com,1999:blog-4445723366774926908.post-15117610201361952052024-01-11T04:55:00.000-08:002024-01-11T10:26:13.434-08:00【開箱+規則】Rebel Princess 公主叛逃記<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGN7E_lw9vuiqDkV6urKoU699ofyB5ZjlkIBhbUaE8We5ekBMBVM3JH4h9hhIk7SrHmfCvuHv4Gbl3cDjPaLt6VwocfnM_IFVO1k9XH0OFYrsaF0-iRHiFPrMt2TE2kqvTb5DLo31JcU3SofDl4dTTYbCSPI_-jpJMWiyef6D5-0tocuU4mY85jlKHePI/s1771/pic7605211.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1771" data-original-width="1242" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGN7E_lw9vuiqDkV6urKoU699ofyB5ZjlkIBhbUaE8We5ekBMBVM3JH4h9hhIk7SrHmfCvuHv4Gbl3cDjPaLt6VwocfnM_IFVO1k9XH0OFYrsaF0-iRHiFPrMt2TE2kqvTb5DLo31JcU3SofDl4dTTYbCSPI_-jpJMWiyef6D5-0tocuU4mY85jlKHePI/w448-h640/pic7605211.jpg" width="448"></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small;"><b>(本文部分圖片來源:<a href="https://boardgamegeek.com/boardgame/381249/rebel-princess">BGG</a>)</b></span></td></tr></tbody></table><div><br></div><div><span style="color: #45818e; font-size: x-large;"><b>「公主單身派對,王子別來亂!」</b></span></div><div><br></div><div><u>要說 2023 是西班牙小出版社 <a href="https://boardgamegeek.com/boardgamepublisher/39547/zombi-paella"><b><span style="background-color: black; color: white;">Zombi Paella</span></b></a> 的突破之年是絕對沒問題的</u>,因為它們靠這款《<a href="https://boardgamegeek.com/boardgame/381249/rebel-princess"><b><span style="color: #45818e;">公主叛逃記</span></b></a>》(Rebel Princess) 一舉賣出<b><span style="color: #bf9000;">超過 10 種語言</span></b>的版權,對一個獨立出版社來說絕對是大豐收的一年!其實在介紹《<a href="https://boardgamegeek.com/boardgame/381249/rebel-princess"><b><span style="color: #45818e;">公主叛逃記</span></b></a>》前,我本來就有意介紹 <a href="https://boardgamegeek.com/boardgamepublisher/39547/zombi-paella"><b><span style="background-color: black; color: white;">Zombi Paella</span></b></a> 這個出版社,因為他們家的遊戲美術都非常獨特也很酷,之前想說還不會有那麼多人注意到它們的作品,所以文章還躺在我的草稿匣,沒想到《<a href="https://boardgamegeek.com/boardgame/381249/rebel-princess"><b><span style="color: #45818e;">公主叛逃記</span></b></a>》已經讓它們聲名大噪!</div><div><br></div><div>光是看到 <a href="https://boardgamegeek.com/boardgamepublisher/39547/zombi-paella"><b><span style="background-color: black; color: white;">Zombi Paella</span></b></a> (意指「殭屍海鮮飯」) 這樣的出版社名稱,可以知道他們是<b><span style="color: #660000;">愛幽默、愛搞笑的西班牙人</span></b>,奇怪的出版社名稱也會讓人認為它們的作品非常小眾 (實際上也是如此),再加上看到它們遊戲的美術是<b><span style="color: #cc0000;">超冷門的哥德風</span></b>,就更難被注意到了。其實我覺得它們的插畫極具特色與風格,很多會讓你想起<b><span style="color: #2b00fe;">提姆波頓</span></b>的作品,或是很有《<a href="https://zh.wikipedia.org/wiki/%E9%98%BF%E9%81%94%E4%B8%80%E6%97%8F"><b><span style="color: #674ea7;">阿達一族</span></b></a>》(The Addams Family) 的感覺,在桌遊主流美術就是要寫實、精緻、明亮、高彩的趨勢下,<b style="background-color: #fff2cc;">能不顧一切就是要這樣「陰陰暗暗」,算是很有自己的品味,也是我想推薦的原因,一句話,就是酷。</b></div><span></span><a href="http://boardgame-record.blogspot.com/2024/01/rebel-princess.html#more"></a>小柴 Citie Lohttp://www.blogger.com/profile/18411680755195345951noreply@blogger.com1tag:blogger.com,1999:blog-4445723366774926908.post-38138103496585539472024-01-04T02:58:00.000-08:002024-01-04T02:58:26.382-08:00【介紹+規則】Islet 海鳥之島<p></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhiovBUtopQu1KqpGScSkkz7iqKWpkBxAoB-kiKdmosFgqVOaE9N8Skm0Y2f2vOBCLw6Zev7HOC5dok4iOzedLbjqAUg2hhgwJJTbE1IEnVueVLTsYgahJ445jMtMIH8Pv1EB3h57Mi84Sy_r5DhpcR1QB_VUaTrPv6AuAfkOS2Z-_Btd--66jj65660Yg/s1032/pic7581384.png" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1024" data-original-width="1032" height="636" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhiovBUtopQu1KqpGScSkkz7iqKWpkBxAoB-kiKdmosFgqVOaE9N8Skm0Y2f2vOBCLw6Zev7HOC5dok4iOzedLbjqAUg2hhgwJJTbE1IEnVueVLTsYgahJ445jMtMIH8Pv1EB3h57Mi84Sy_r5DhpcR1QB_VUaTrPv6AuAfkOS2Z-_Btd--66jj65660Yg/w640-h636/pic7581384.png" width="640"></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small;">(本文所有圖片來源:<a href="https://boardgamegeek.com/boardgame/392473/islet"><b><span style="color: #2b00fe;">BGG</span></b></a>)</span></td></tr></tbody></table><p></p><div class="separator" style="clear: both; text-align: left;"><span style="color: #45818e; font-size: x-large;"><b>「立體遊戲的魅力。」</b></span></div><div class="separator" style="clear: both; text-align: left;"><br></div><div class="separator" style="clear: both; text-align: left;"><u>桌遊不同於數位遊戲,它的配件有實體,可觸摸、可操作,在遊戲過程中<b style="background-color: #fce5cd;">徹底展現一種肌膚與真實物件的親密性以及互動性</b>,正是這種獨特的情感連結,成為許多人愛上桌遊的原因之一。</u>木製配件在桌遊中扮演重要的角色,它可以是骰子、可以是板塊,可以是米寶 (各種形狀的小物件),在一款遊戲中<b><span style="color: #800180;">作為市場營銷的目的</span></b>可說是功不可沒,因此通常一款遊戲裡如果有吸引人的木製配件,通常都會造成一些話題,基本上在當代桌遊世界中,<b><span style="color: #990000;">精緻的木製配件已經成為基本配備。</span></b></div><div class="separator" style="clear: both; text-align: left;"><br></div><div class="separator" style="clear: both; text-align: left;">如果把木製配件放大再放大,如同積木一般裝進桌遊盒中,<b><span style="color: #674ea7;">過去我們可能都會覺得這樣的產品更像是「玩具」,而不是桌遊</span></b>,因此對玩家沒有太大的吸引力。不過,還是有些出版社致力於「復興」木製配件的遊戲榮光,比如 2000 年左右,早期有許多《<a href="https://boardgamegeek.com/boardgame/3228/pueblo"><b style="background-color: #3d85c6;"><span style="color: white;">棋趣村落</span></b></a>》(Pueblo) 這種抽象堆疊遊戲,當時木頭配件的成本還算可以負擔,現在因為通貨膨脹以及物價上漲,還有出版社願意出版有著數量與體積皆龐大的木製遊戲,真的是少見。在這裡,我們絕對不能不提到出版社 <a href="https://boardgamegeek.com/boardgamepublisher/30571/2tomatoes-games"><b><span style="background-color: #fff2cc; color: red;">2Tomatoes Games</span></b></a>,它們延續先前的《<a href="https://boardgamegeek.com/boardgame/343899/coral"><b><span style="background-color: #a2c4c9; color: white;">疊疊珊瑚</span></b></a>》(Coral),推出了積木堆疊遊戲產品線第二款《<a href="https://boardgamegeek.com/boardgame/392473/islet"><b><span style="background-color: #f6b26b; color: #134f5c;">海鳥之島</span></b></a>》(Islet),這款也是用了滿滿的大型木製配件,甚至還有更多可愛的米寶,讓人第一眼就印象深刻。</div><div class="separator" style="clear: both; text-align: left;"><br></div><div class="separator" style="clear: both; text-align: left;"><span style="font-size: x-small;"><b>延伸閱讀:</b></span></div><div class="separator" style="clear: both; text-align: left;"><span style="font-size: x-small;"><b><br></b></span></div><div class="separator" style="clear: both; text-align: left;"><div class="separator" style="clear: both;"><a href="https://boardgame-record.blogspot.com/2022/12/coral.html"><span style="font-size: x-small;"><b>【介紹+規則】Coral 疊疊珊瑚</b></span></a></div><span></span></div><a href="http://boardgame-record.blogspot.com/2024/01/islet.html#more"></a>小柴 Citie Lohttp://www.blogger.com/profile/18411680755195345951noreply@blogger.com1tag:blogger.com,1999:blog-4445723366774926908.post-72695790402870633382023-12-25T03:29:00.000-08:002024-03-11T07:05:51.790-07:00【介紹+規則】Santa's Workshop (Second Edition) 聖誕工坊 (第二版)<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4N85ZcRHxVS0ThjZ2v0OkUZZgtz8DHu8gmYFIMANXpf7vwc14uzSlBiIkgm7ZTCCPf26Z5JhJJV-yprDty6YtxszdNsTKGvD8Nsl-U37w-39rV4O8AIzr4aNsDB_jTvcfB9rN1z8XOujD7o_nvHza7d_3tdoUeGuWO_P1bUkX_Um2Ot25HVlUCqevcZM/s1000/pic6600823.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1000" data-original-width="1000" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4N85ZcRHxVS0ThjZ2v0OkUZZgtz8DHu8gmYFIMANXpf7vwc14uzSlBiIkgm7ZTCCPf26Z5JhJJV-yprDty6YtxszdNsTKGvD8Nsl-U37w-39rV4O8AIzr4aNsDB_jTvcfB9rN1z8XOujD7o_nvHza7d_3tdoUeGuWO_P1bUkX_Um2Ot25HVlUCqevcZM/w640-h640/pic6600823.jpg" width="640"></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small;"><b>(本文所有圖片來源:<a href="https://boardgamegeek.com/boardgame/353942/santas-workshop-second-edition">BGG</a>)</b></span></td></tr></tbody></table><div class="separator" style="clear: both; text-align: left;"><span style="color: #bf9000; font-size: x-large;"><b>「桌遊的起死回生術?」</b></span></div><div class="separator" style="clear: both; text-align: left;"><br></div><div class="separator" style="clear: both; text-align: left;"><b><span style="color: #990000;">你喜歡「節日遊戲」嗎?</span></b>顧名思義,這些遊戲通常只會在節日拿出來玩,<b style="background-color: #fff2cc;">應景是最主要的目的</b>,也因此遊戲的機制與玩法通常都不怎麼樣,或者說沒有人在乎。節日時你會和哪些人一起玩遊戲?顯而易見的,<u>節日遊戲最主要的客群就是家人、朋友,以及不怎麼接觸桌遊的休閒玩家。</u>通常這類遊戲也有比較高的<b><span style="color: #3d85c6;">「娛樂性」需求</span></b>,它必須不嚴肅、不複雜、好歡樂,可以讓大家很快進入狀況,基本上有個對應節日主題的皮也就夠了。這樣的遊戲每年都可以賣一波,看似一門好生意,但實際上乏人問津的也多到不要不要。過去我在部落格裡<b><span style="color: #cc0000;">介紹不少應景聖誕節的遊戲</span></b>,不妨可以先找來看看 (見延伸閱讀),有的更是可以自製就來一兩盤的,在這個特別的節日裡一定要試一下。</div><div class="separator" style="clear: both; text-align: left;"><br></div><div class="separator" style="clear: both; text-align: left;"><b><span style="font-size: x-small;">延伸閱讀:</span></b></div><div class="separator" style="clear: both; text-align: left;"><b><span style="font-size: x-small;"><br></span></b></div><div class="separator" style="clear: both; text-align: left;"><a href="https://boardgame-record.blogspot.com/2022/12/ghosts-of-christmas.html"><b><span style="color: #2b00fe; font-size: x-small;">【介紹+規則】Ghosts of Christmas 聖誕精靈 (狄更斯小說《小氣財神》)</span></b></a></div><div class="separator" style="clear: both; text-align: left;"><a href="https://boardgame-record.blogspot.com/2021/12/wikinger-wichteln-giftbringer.html"><b><span style="color: #2b00fe; font-size: x-small;">【自製+規則】Wikinger Wichteln / Giftbringer 維京聖誕夜 (列印即可玩的紙筆遊戲)</span></b></a></div><div class="separator" style="clear: both; text-align: left;"><a href="https://boardgame-record.blogspot.com/2017/12/christmas-tree.html"><b><span style="color: #2b00fe; font-size: x-small;">【規則】Christmas Tree 聖誕樹</span></b></a></div><div class="separator" style="clear: both; text-align: left;"><a href="https://boardgame-record.blogspot.com/2015/12/secret-santa-secret-santa-2015.html"><b><span style="color: #2b00fe; font-size: x-small;">【開箱+規則】Secret Santa 神秘聖誕老人 + Secret Santa 2015</span></b></a></div><div class="separator" style="clear: both; text-align: left;"><a href="https://boardgame-record.blogspot.com/2014/12/12-days-of-christmas-ks.html"><b><span style="color: #2b00fe; font-size: x-small;">【規則】12 Days of Christmas 聖誕節的十二天 (KS集資)</span></b></a></div><div class="separator" style="clear: both; text-align: left;"><a href="https://boardgame-record.blogspot.com/2014/01/christmas-lights-secret-santa-2013.html"><b><span style="color: #2b00fe; font-size: x-small;">【規則】Christmas Lights 聖誕燈 + Secret Santa 2013 開箱</span></b></a></div><span></span><a href="http://boardgame-record.blogspot.com/2023/12/santas-workshop-second-edition.html#more"></a>小柴 Citie Lohttp://www.blogger.com/profile/18411680755195345951noreply@blogger.com1tag:blogger.com,1999:blog-4445723366774926908.post-79844801823218163522023-12-13T02:39:00.000-08:002023-12-13T02:39:52.823-08:00【開箱+規則】Knarr 維京商船<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9aGFoQX9x85w2RhG7BZtK7KibnOVhiv_XrKPtlT5uqYRFXFnar66wgHBWEp7zy-zH2GMS-lCZugOfRIKIIcDNMfHl92XNVQ5NNbGn2-Fr_s26mO15OCSgmYqxPKVJKv35Onp_n_t5KFMrcDGJgElPKGxhbimMDMBPOx1wspHbc9_vg0nqAxV_FG4EbGI/s2124/pic7857343.png" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2124" data-original-width="1533" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9aGFoQX9x85w2RhG7BZtK7KibnOVhiv_XrKPtlT5uqYRFXFnar66wgHBWEp7zy-zH2GMS-lCZugOfRIKIIcDNMfHl92XNVQ5NNbGn2-Fr_s26mO15OCSgmYqxPKVJKv35Onp_n_t5KFMrcDGJgElPKGxhbimMDMBPOx1wspHbc9_vg0nqAxV_FG4EbGI/w462-h640/pic7857343.png" width="462"></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><b><span style="font-size: x-small;">(本文部分圖片來源:<a href="https://boardgamegeek.com/boardgame/379629/knarr">BGG</a>)</span></b></td></tr></tbody></table><div><span style="color: #0b5394; font-size: x-large;"><b>「尋找小品遊戲的轉折。年度最佳美術?」</b></span></div><div><br></div><div>之前因為介紹《<a href="https://boardgamegeek.com/boardgame/367220/sea-salt-paper"><b><span style="background-color: #76a5af; color: white;">海鹽紙雕</span></b></a>》(Sea Salt & Paper) 而跟出版社 <a href="https://boardgamegeek.com/boardgamepublisher/19260/bombyx"><b><span style="background-color: #e69138; color: white;">Bombyx</span></b></a> 搭上線,所以有機會在<b><span style="color: #2b00fe;">埃森展</span></b>時和他們的經理人聊聊,也就因此有了這次的《<a href="https://boardgamegeek.com/boardgame/379629/knarr"><b><span style="background-color: #45818e; color: #9fc5e8;">維京商船</span></b></a>》(Knarr)。這款遊戲的確是我<b><span style="color: #2b00fe;">埃森展</span></b>清單之一,但由於現場這款遊戲相當受到歡迎,第二天就完售, <a href="https://boardgamegeek.com/boardgamepublisher/19260/bombyx"><b><span style="background-color: #e69138; color: white;">Bombyx</span></b></a> 連要給我寫文章的樣品都賣掉,只好事後寄給我;<u>只能說它們真的是很優秀的出版社</u>,相較其它家出版社對待部落客的<b><span style="color: #660000;">高姿態</span></b>,<b style="background-color: #fff2cc;">它們非常的親切</b>,也很義氣的真的從法國寄來給我介紹 (掌聲鼓勵鼓勵)。</div><div><br></div><div>其實我對維京人的主題已經漸漸無感,過去已經有太多這種主題的遊戲,部落格裡也介紹不少,有興趣可以用關鍵字挖一下。話雖如此,我最愛的<b><span style="color: red;">「初戀遊戲 (註)」</span></b>─ 有《<a href="http://boardgamegeek.com/boardgame/106217/hawaii"><span style="color: #e69138;"><b style="background-color: #cfe2f3;">夏威夷</b></span></a>》(Hawaii) 始祖之稱的《<a href="https://boardgamegeek.com/boardgame/27173/vikings"><b><span style="background-color: #cccccc; color: red;">維京人</span></b></a>》(Vikings),如今仍躺在我的草稿匣,覺得可惜,這遊戲我收了兩次,台灣收一次,來德國後又買回來一次,有機會一定要再重開、完成文章。不過這次《<a href="https://boardgamegeek.com/boardgame/379629/knarr"><b><span style="background-color: #45818e; color: #9fc5e8;">維京商船</span></b></a>》又是什麼原因讓我的雷達響起?沒錯,我是膚淺的人,<u>美術是最大的因素,有對到口味而且也有眼緣,讓它成了我<b><span style="color: #2b00fe;">埃森必收款</span></b>之一。</u></div><div><br></div><div><b><i><span style="color: #666666; font-size: x-small;">註:初戀遊戲指的是剛認識桌遊的前 10 款遊戲,足以讓我愛上桌遊的那些遊戲。它們不是最棒、最好玩的遊戲,而是它們對你就有如「初戀的美好」那種因為移情作用而覺得「舊愛最美」的遊戲,是珍貴回憶的一部份。</span></i></b></div><div><br></div><div><span style="font-size: x-small;"><b>延伸閱讀:</b></span></div><div><span style="font-size: x-small;"><b><br></b></span></div><div><a href="https://boardgame-record.blogspot.com/2012/10/hawaii.html"><span style="font-size: x-small;"><b>【開箱+規則+幫助卡】Hawaii 夏威夷</b></span></a></div><div><div><a href="https://boardgame-record.blogspot.com/2023/05/sea-salt-paper.html"><span style="font-size: x-small;"><b>【介紹+規則】Sea Salt & Paper 海鹽紙雕</b></span></a></div></div><span></span><span></span><a href="http://boardgame-record.blogspot.com/2023/12/knarr.html#more"></a>小柴 Citie Lohttp://www.blogger.com/profile/18411680755195345951noreply@blogger.com1tag:blogger.com,1999:blog-4445723366774926908.post-47835930411779805662023-12-06T02:40:00.000-08:002023-12-06T02:40:35.141-08:00【規則】The Finest Fish 金魚大賽<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7b7P_7_uDMHm9dsKS8Qr9p5mPA35d61Mn9m-jCmkaZkvAOCA2V33DsFeNiiUR3ON_545ui4AqMn2WLDsptURFfZcDs3sxfy6GhcHiD5fZ_GawNQRVLv91XNcwXggmTPftZZcw76EoggTF2FZc5y3VIt5r96awmpeAxlF2tgEUEblTG3n0NBAOdWZO24Y/s1280/pic7185249.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1280" data-original-width="1280" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7b7P_7_uDMHm9dsKS8Qr9p5mPA35d61Mn9m-jCmkaZkvAOCA2V33DsFeNiiUR3ON_545ui4AqMn2WLDsptURFfZcDs3sxfy6GhcHiD5fZ_GawNQRVLv91XNcwXggmTPftZZcw76EoggTF2FZc5y3VIt5r96awmpeAxlF2tgEUEblTG3n0NBAOdWZO24Y/w640-h640/pic7185249.jpg" width="640"></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small;"><b>(本文所有圖片來源:<a href="https://boardgamegeek.com/boardgame/362587/finest-fish">BGG</a>)</b></span></td></tr></tbody></table><div><span style="color: #3d85c6; font-size: x-large;"><b>「又一迷因小品?」</b></span></div><div><br></div><div>金魚胖嘟嘟的模樣相當討喜,觀賞價值極高;牠的<b><span style="color: #cc0000;">品種繁多</span></b>,主要分成龍種、文種、草種、蛋種四大品系 (雖然遊戲中都是相同的品種),要仔細研究起來也是一番新天地。這回介紹的《<a href="https://boardgamegeek.com/boardgame/362587/finest-fish"><b><span style="background-color: #6fa8dc; color: white;">金魚大賽</span></b></a>》(The Finest Fish),讓玩家<b><span style="color: #bf9000;">「手動」直接養出有最高觀賞價值的金魚</span></b>,透過魚鱗的收集與排列,遊戲結束時你會有自己最美的金魚並贏得遊戲的勝利。</div><div><br></div><div>其實這是一款細思極恐的遊戲,因為<u>在放置魚鱗的過程中,莫名的有點像在動手術</u>,治療金魚。不過我們不要把遊戲想得那麼恐怖,作為一款家庭遊戲,把它想成妝點金魚,讓金魚換上美麗的服裝,也許會好一點吧 (???)。</div><span></span><a href="http://boardgame-record.blogspot.com/2023/12/the-finest-fish.html#more"></a>小柴 Citie Lohttp://www.blogger.com/profile/18411680755195345951noreply@blogger.com0tag:blogger.com,1999:blog-4445723366774926908.post-65809964777578454722023-11-28T04:16:00.000-08:002023-11-28T07:30:02.984-08:00【介紹+開箱+摘要規則】The White Castle 姬路城 + 2 個促銷擴充<p></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwrcX-hNZ3JPYa7hlN2ZWjPXX6r6EoHYoMrPa6k6hvYYSTsBn6kHUe7lPvj1kVb0_ldTdexRJZHqsy_txR3_es_GHAzhtH-umuzYfe1W72KKRhb4ewaPLdU5Hw-469OzWWmyQwezO7lJMfX40zbKn1NDdtnCHUVapbsMc4mszZdgYPgu2icBteLFsdEHM/s1078/pic7754663.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1078" data-original-width="848" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwrcX-hNZ3JPYa7hlN2ZWjPXX6r6EoHYoMrPa6k6hvYYSTsBn6kHUe7lPvj1kVb0_ldTdexRJZHqsy_txR3_es_GHAzhtH-umuzYfe1W72KKRhb4ewaPLdU5Hw-469OzWWmyQwezO7lJMfX40zbKn1NDdtnCHUVapbsMc4mszZdgYPgu2icBteLFsdEHM/w504-h640/pic7754663.jpg" width="504"></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small;"><b>(本文部分圖片來源:<a href="https://boardgamegeek.com/boardgame/371942/white-castle">BGG</a>)</b></span></td></tr></tbody></table><div class="separator" style="clear: both; text-align: left;"><b style="color: #666666; font-size: xx-large;">「行動解壓縮?Family Plus 熱潮席捲!」</b></div><div class="separator" style="clear: both; text-align: left;"><br></div><div class="separator" style="clear: both; text-align: left;">伯樂難遇,好遊戲也需要遇到好編輯,夫妻檔設計師 <a href="https://boardgamegeek.com/boardgamedesigner/77002/isra-c"><span style="color: #0b5394;"><b>Isra C.</b></span></a> 和 <a href="https://boardgamegeek.com/boardgamedesigner/77173/shei-s"><span style="color: #cc0000;"><b>Shei S.</b></span></a> 再次用新作品《<a href="https://boardgamegeek.com/boardgame/371942/white-castle"><b><span style="background-color: #666666; color: white;">姬路城</span></b></a>》(The White Castle) 證明這件事;本體已經不錯的原型,如果再遇到好的編輯打磨,通常會是遊戲成功的關鍵。</div><div class="separator" style="clear: both; text-align: left;"><br></div><div class="separator" style="clear: both; text-align: left;">除了談論 <a href="https://boardgamegeek.com/boardgamedesigner/77002/isra-c"><span style="color: #0b5394;"><b>Isra C.</b></span></a> 和 <a href="https://boardgamegeek.com/boardgamedesigner/77173/shei-s"><span style="color: #cc0000;"><b>Shei S.</b></span></a> 的作品以外,也藉這篇來看最近盛行的<b><span style="background-color: #fff2cc; color: #274e13;">「Family Plus」</span></b>。桌遊圈每隔一陣子都會因應時事和環境而有些主題上或是類型上的潮流,像是過去因為工作時間冗長、個人時間被壓縮而誕生的微桌遊、還是為了降低生產與運輸成本而有海量的紙筆遊戲誕生,或是反映傳染性疾病 (Covid) 盛行而有的單人遊戲熱潮等,<b><span style="color: #351c75;">都能讓我們了解到社會環境對桌遊的影響甚鉅。</span></b></div><div class="separator" style="clear: both; text-align: left;"><br></div><div class="separator" style="clear: both; text-align: left;"><b><span style="color: #3d85c6;">那麼話題繞回來,什麼是 Family Plus?</span></b>這是近來在桌遊出版圈以及設計師圈常用的詞彙,意思是<b><span style="color: #7f6000;">「進階的家庭遊戲」</span></b>,它們介於家庭遊戲與 (真正的) 策略遊戲之間,這類遊戲通常有非常好上手的基本規則 (基本架構 5 分鐘內可講解完),但是在這個基礎上又再深入更多細節,過去我們會把這樣的遊戲通通歸類為「輕策略」,但是現在可以用 Family Plus 對這類型的遊戲做更好的分類。看看那些開心玩著《<a href="http://boardgamegeek.com/boardgame/148228/splendor"><b><span style="background-color: #444444; color: yellow;">璀璨寶石</span></b></a>》(Splendor)、《<a href="https://boardgamegeek.com/boardgame/230802/azul"><b><span style="color: #0b5394;">花磚物語</span></b></a>》(Azul) 等家庭遊戲的大人小孩們,經過初階遊戲的洗禮後要玩什麼?推薦 Family Plus 類型的遊戲給他們就對了!你可以這樣想:雖然經過了成年禮,但他們還不想長大又不想被當小孩子 :P。</div><div class="separator" style="clear: both; text-align: left;"><br></div><div class="separator" style="clear: both; text-align: left;"><span style="font-size: x-small;"><b>延伸閱讀:</b></span></div><div class="separator" style="clear: both; text-align: left;"><span style="font-size: x-small;"><b><br></b></span></div><div class="separator" style="clear: both; text-align: left;"><div class="separator" style="clear: both;"><a href="https://boardgame-record.blogspot.com/2014/02/splendor.html"><span style="font-size: x-small;"><b>【介紹+規則】Splendor 璀璨寶石</b></span></a></div><div><a href="https://boardgame-record.blogspot.com/2017/11/azul.html"><span style="font-size: x-small;"><b>【介紹+簡易規則】Azul 花磚物語 + 百搭磚塊擴充</b></span></a></div></div><span></span><a href="http://boardgame-record.blogspot.com/2023/11/the-white-castle-2.html#more"></a>小柴 Citie Lohttp://www.blogger.com/profile/18411680755195345951noreply@blogger.com2tag:blogger.com,1999:blog-4445723366774926908.post-4533218543845571722023-11-23T04:20:00.000-08:002023-11-23T04:20:19.604-08:00【開箱+規則】Mycelia 真菌英雄<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEik-UVVXHFxAALbYNSanIXP2-ABekFML6DWEFikYWE3rbKoyeUjns4odOhyphenhyphen7cmUK75xlOQPgxUz-C0j1MRs-oBt6bT_sjVgxrqCSVvhH29miP3UWKDEF4Fj9L9VRP_syddRI_tDfTBIVGVmLVwWQLVygSGvBibDu697oT6Wwu69KVIj2tjBwiweK-Ns14g/s2293/pic7849476.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEik-UVVXHFxAALbYNSanIXP2-ABekFML6DWEFikYWE3rbKoyeUjns4odOhyphenhyphen7cmUK75xlOQPgxUz-C0j1MRs-oBt6bT_sjVgxrqCSVvhH29miP3UWKDEF4Fj9L9VRP_syddRI_tDfTBIVGVmLVwWQLVygSGvBibDu697oT6Wwu69KVIj2tjBwiweK-Ns14g/w640-h640/pic7849476.jpg" width="640"></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small;">(本文部分圖片來源:<a href="https://boardgamegeek.com/boardgame/392023/mycelia"><b>BGG</b></a>)</span></td></tr></tbody></table><span style="color: #ea9999; font-size: x-large;"><b>「撥盤式電話的啟發?新型態骰塔帶你進入菇菇世界!」</b></span><br><br>通常多數人在問一款遊戲在玩什麼的時候,我們會多半會提它的主要機制給予發問的人一種想像,比如說到<b><span style="color: #674ea7;">「牌庫構築」</span></b>(Deck-building),你腦中馬上會有:<b style="background-color: #fff2cc;">從牌庫抽牌來用 → 買牌放棄牌堆 → 然後洗混棄牌堆並組成新牌庫</b>,這樣一連串的框架想像,遊戲的體驗八九不離十就是這樣了。在這個<b><span style="color: #660000;">太陽底下無新鮮事</span></b>的時代,發明新機制已經越來越困難,規則組裝車隨處可見,<u>這樣的情況下要如何刺激我們對一款遊戲的想像?該如何讓你重燃對既有機制的愛火?《<b><a href="https://boardgamegeek.com/boardgame/392023/mycelia"><span style="background-color: #ea9999; color: white;">真菌英雄</span></a></b>》(Mycelia) 的作法或許可以看看。</u><div><br></div><div>《<b><a href="https://boardgamegeek.com/boardgame/392023/mycelia"><span style="background-color: #ea9999; color: white;">真菌英雄</span></a></b>》是相當<b><span style="color: #674ea7;">「學院派」的「牌庫構築」</span></b>遊戲,主架構就是你想的那樣,只是基於目標群眾是家庭遊戲的玩家,手中的牌變為 3 張,買來的牌也是直接放牌庫,許多操作都變得更簡單好上手,<u>一方面也讓沒有接觸過這種機制的新手玩家能夠快速熟悉它的運作</u>。玩家的目標是透過招募各種真菌英雄來有效的移除自己圖板上各種地形的露珠,先移除全部就贏,是不折不扣的<b><span style="color: #a64d79;">競速遊戲</span></b>。這樣看來好像遊戲沒什麼特別之處,所以出版社來了個小巧思 ─ 把移除的露珠通通放在一個特別的<b><span style="color: #2b00fe;">撥盤骰塔</span></b>上,讓露珠和骰子在轉動後可以自己滾出來,讓遊戲有比較高的娛樂性。就我體驗過這遊戲後,<b><span style="color: #783f04;">我會說,這個設計很成功!</span></b>大家都很期待骰塔上的露珠滿出來,轉一轉很歡樂。</div><div><span></span></div><a href="http://boardgame-record.blogspot.com/2023/11/mycelia.html#more"></a>小柴 Citie Lohttp://www.blogger.com/profile/18411680755195345951noreply@blogger.com0tag:blogger.com,1999:blog-4445723366774926908.post-53464486086182403692023-11-18T04:23:00.000-08:002023-11-18T04:40:39.197-08:00【開箱+規則+摘要規則+符號表】Planta Nubo 天空植物園<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvrxdDW4g20idMCBtSSAefuWCYdWCLHh-l6B6m0qEr9Hekp44Jdxl8JOD3NxCrzPN_ndGjna-5Eu1wbvtMJD7IzxYplKrFxI7BVezfeJGXPbuG2xFaoyRP27_T2qWkaP1_G2UPaDsEieFg7oNmvaXD0h1ygneS4Yakz89eeuJbIYrCBWBEQXnQxMB7YNo/s1508/pic7580719.png" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1508" data-original-width="1508" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvrxdDW4g20idMCBtSSAefuWCYdWCLHh-l6B6m0qEr9Hekp44Jdxl8JOD3NxCrzPN_ndGjna-5Eu1wbvtMJD7IzxYplKrFxI7BVezfeJGXPbuG2xFaoyRP27_T2qWkaP1_G2UPaDsEieFg7oNmvaXD0h1ygneS4Yakz89eeuJbIYrCBWBEQXnQxMB7YNo/w640-h640/pic7580719.png" width="640"></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small;"><b>(本文部分圖片來源:<a href="https://boardgamegeek.com/boardgame/388339/planta-nubo">BGG</a>)</b></span></td></tr></tbody></table><span style="color: #3d85c6; font-size: x-large;"><b>「帶你探索太陽龐克的世界!」</b></span><div><br></div><div>《<a href="https://boardgamegeek.com/boardgame/388339/planta-nubo"><b><span style="background-color: #3d85c6; color: white;">天空植物園</span></b></a>》(Planta Nubo) 無疑是我今年<b><span style="color: #2b00fe;">埃森展</span></b>的觀察清單之一,雖然一開始從圖板以及配件來看,我會覺得又是一款常見機制的遊戲 (玩過後確定它是規則拼裝車無誤),但美術與背景提起了我的興趣,加上認識這個新興出版社 <b><a href="https://boardgamegeek.com/boardgamepublisher/48933/game-builders"><span style="color: black;">The</span> <span style="background-color: #b45f06; color: white;">Game </span><span style="background-color: #674ea7; color: white;">Builders</span></a></b> 的老闆夫妻檔,就覺得一定要支持一下他們的新遊戲 (他們人真的超好超親切!)。</div><div><br></div><div>先前它們其實已經發過第一款遊戲《<a href="https://boardgamegeek.com/boardgame/367662/applejack"><b><span style="background-color: #38761d; color: white;">蘋果白蘭地</span></b></a>》(Applejack),但和他們玩過出版前的原型後沒有讓我有太多想法,也就沒有想要花時間寫文。這次他們<b><span style="color: #38761d;">直接從家庭遊戲跳到中重度遊戲</span></b>,其實有點讓我吃驚,就我認識他們夫妻檔,他們在第一款遊戲前幾乎都只能玩一些簡單家庭遊戲,沒想到這一年整個大量遊玩中重度策略遊戲,使出版的路線有所調整,<u>整個可以感受到他們巨大的轉變。</u></div><div><span></span></div><a href="http://boardgame-record.blogspot.com/2023/11/planta-nubo.html#more"></a>小柴 Citie Lohttp://www.blogger.com/profile/18411680755195345951noreply@blogger.com0tag:blogger.com,1999:blog-4445723366774926908.post-76469068812094636372023-11-11T02:53:00.000-08:002023-11-11T02:53:52.918-08:00【開箱+規則】Footprints 先人的足跡<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyccKI_Wvb8g9HdJ2rXAkIt0iA-lDwBmPcKzJmaXViJeBVa8eap_ulYr2p-mz_M7updYifo6pAdsVsEOS4VdHdXhbgD0Y0w0hyphenhyphenzLDuYXctw1MKYBUeQbiqLSZz0zGooxuGjZhQbd7VlBFwUiI7lV-3p27d5V1Vd3Vt61l-kM7YgruRZckWWu08K5b3-Jg/s1389/pic7470915.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1389" data-original-width="1034" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyccKI_Wvb8g9HdJ2rXAkIt0iA-lDwBmPcKzJmaXViJeBVa8eap_ulYr2p-mz_M7updYifo6pAdsVsEOS4VdHdXhbgD0Y0w0hyphenhyphenzLDuYXctw1MKYBUeQbiqLSZz0zGooxuGjZhQbd7VlBFwUiI7lV-3p27d5V1Vd3Vt61l-kM7YgruRZckWWu08K5b3-Jg/w476-h640/pic7470915.jpg" width="476"></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><b><span style="font-size: x-small;">(本文部分圖片來源: <a href="https://boardgamegeek.com/boardgame/386271/footprints">BGG</a>)</span></b></td></tr></tbody></table><span style="color: #c27ba0; font-size: x-large;"><b>「跟隨先人的步伐,挑戰你的控管能力!」</b></span><div><br>《<a href="https://boardgamegeek.com/boardgame/386271/footprints"><b><span style="background-color: #c27ba0; color: white;">先人的足跡</span></b></a>》(Footprints) 這款遊戲是我今年 (2023) <b><span style="color: #2b00fe;">埃森展</span></b>的觀察清單之一,很幸運地,在現場以<b><span style="color: #b45f06;">「小粉絲」</span></b>的姿態跟兄弟檔設計師 <a href="https://boardgamegeek.com/boardgamedesigner/9637/eilif-svensson"><b><span style="color: #0b5394;">Eilif Svensson</span></b></a> 和 <a href="https://boardgamegeek.com/boardgamedesigner/134281/asmund-svensson"><b><span style="color: #990000;">Åsmund Svensson</span></b></a> 打過照面後,他們希望我可以為他們介紹一下這款遊戲,這哪有什麼問題?<div><br></div><div>《<a href="https://boardgamegeek.com/boardgame/386271/footprints"><b><span style="background-color: #c27ba0; color: white;">先人的足跡</span></b></a>》是一款<b><span style="color: #674ea7;">格點移動</span></b>類型的競速遊戲,這類遊戲是多數桌遊的大宗,我覺得受歡迎的程度不亞於工人放置類型的遊戲。這類遊戲的規則相當好理解,透過什麼行動機制移動到一個新的格點,則根據設計師想要帶給玩家什麼新的體驗而定;<u>在《<a href="https://boardgamegeek.com/boardgame/386271/footprints"><b><span style="background-color: #c27ba0; color: white;">先人的足跡</span></b></a>》中,它是一款不折不扣的<b><span style="color: #3d85c6;">引擎構築類型</span></b>的遊戲</u>,隨著遊戲進行,玩家如果有建立好強大的移動引擎,將能在特定的地形快速移動,拔得頭籌,贏得率先抵達的高分。<br><span></span></div></div><a href="http://boardgame-record.blogspot.com/2023/11/footprints.html#more"></a>小柴 Citie Lohttp://www.blogger.com/profile/18411680755195345951noreply@blogger.com0tag:blogger.com,1999:blog-4445723366774926908.post-92186648226463752792023-11-04T04:05:00.000-07:002023-11-04T04:05:26.696-07:00【介紹+規則】Match of the Century 世紀賽局<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQEnBCDocIFpa0tyyR8M845U_Hz1pBtEV9hqrQxoJa85WALQMg9KlOIjsMAg3jEiHNYjVJLrkMynJnbJPuhV9lJHExsC8gYrLbLdeXdTElIdjkhbbrEz67UihQoCGBimN9FbhCWlaMOkLLCWldyTzBybAh8vg5NhMMS5TKprxl04yWJxWiWH4w1tyvFzY/s2365/pic7618302.png" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2365" data-original-width="2365" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQEnBCDocIFpa0tyyR8M845U_Hz1pBtEV9hqrQxoJa85WALQMg9KlOIjsMAg3jEiHNYjVJLrkMynJnbJPuhV9lJHExsC8gYrLbLdeXdTElIdjkhbbrEz67UihQoCGBimN9FbhCWlaMOkLLCWldyTzBybAh8vg5NhMMS5TKprxl04yWJxWiWH4w1tyvFzY/w640-h640/pic7618302.png" width="640" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small;"><b>(本文所有圖片來源:<a href="https://boardgamegeek.com/boardgame/393973/match-century"><span style="color: #2b00fe;">BGG</span></a>)</b></span></td></tr></tbody></table><div><br /></div><div><div><span style="color: #783f04; font-size: x-large;"><b>「殘局延續,一場遊戲裡的另一場遊戲!」</b></span></div></div><div><br /></div><div><b><span style="color: #6aa84f;">如果是你,你會如何下最後幾手棋?</span></b>現實中我們已經知道 <b><span style="color: #3d85c6;">1972 年的世界西洋棋大賽</span></b>,美國的菲舍爾最終打敗蘇聯的斯帕斯基,並贏得西洋棋世界冠軍的頭銜,成為美國首個西洋棋世界冠軍。</div><div><br /></div><div><b><span style="color: #cc0000;">現在是你來改變歷史的時刻了</span></b>,在《<a href="https://boardgamegeek.com/boardgame/393973/match-century"><b><span style="background-color: #783f04; color: white;">世紀賽局</span></b></a>》(Match of the Century) 這款遊戲中,玩家一人扮演<b><span style="color: #45818e;">菲舍爾</span></b>、一人扮<b><span style="color: #783f04;">演斯帕斯基</span></b>,<u style="background-color: #fff2cc;"><b>用卡牌對戰的方式模擬兩方對奕,是一款用到部分西洋棋邏輯來設計的卡牌遊戲,十分有創意!</b></u>你能想像西洋棋的棋子現在都被賦予了特殊能力嗎?超酷的轉化方式,令人耳目一新的遊戲體驗,把耳熟能詳的遊戲用不同機制呈現,與過去比如把《<a href="https://en.wikipedia.org/wiki/Mancala"><b><span style="color: #7f6000;">非洲播棋</span></b></a>》(Mancala) 作為機制的一部分並作為遊戲主要驅動的《<b><a href="https://boardgamegeek.com/boardgame/102680/trajan"><span style="background-color: #073763; color: white;">圖拉真</span></a></b>》(Trajan) 完全是不同的形式,真的沒想到桌遊還可以這樣變化,一定要看看《<a href="https://boardgamegeek.com/boardgame/393973/match-century"><b><span style="background-color: #783f04; color: white;">世紀賽局</span></b></a>》是怎麼個玩法。</div><div><br /></div><div><table cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHX4djg0vaBeiIak4lWT-V53HMdlSKJ4jBeWvSuUZjvwpNyFgeLcDfZLNFKU7ULPbqCOUXQrZ2WBDtdM_0WWuirZBCMSopTyZWj_NBrOGMfSCphXc3eNagKBUaRKLbS62MQM5KOxnH_F1CvO3SMn_InEFvgA2vvrwu5oBaykbcCV43TmPY5fJ-ZOovQlg/s600/phpkupApz.jpeg" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" data-original-height="429" data-original-width="600" height="286" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHX4djg0vaBeiIak4lWT-V53HMdlSKJ4jBeWvSuUZjvwpNyFgeLcDfZLNFKU7ULPbqCOUXQrZ2WBDtdM_0WWuirZBCMSopTyZWj_NBrOGMfSCphXc3eNagKBUaRKLbS62MQM5KOxnH_F1CvO3SMn_InEFvgA2vvrwu5oBaykbcCV43TmPY5fJ-ZOovQlg/w400-h286/phpkupApz.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small;"><b>(圖片來源:<a href="https://www.chess.com/article/view/clash-of-champions-fischer-vs-spassky"><span style="color: #2b00fe;">Chess.com</span></a>)</b></span></td></tr></tbody></table><br /></div><div>時間回到 1972 年,當時蘇聯自 1948 年已經蟬聯西洋棋世界冠軍 24 年,新一代的西洋棋王 ─ 美國籍的鮑比·菲舍爾 (Bobby Fischer) 在當時已經因為多場比賽拿到冠軍而有不少知名度,為了終結蘇聯繼續衛冕世界冠軍,他挑戰了當時的世界冠軍,也就是蘇聯的鮑里斯·斯帕斯基 (Boris Spassky),<b><span style="color: #3d85c6;">這場比賽被渲染為美國和蘇聯之間冷戰對抗最關鍵的一刻,因此也被看作是政治角力上的世紀對決,吸引全世界的注目。</span></b></div><div><br /></div><div><b><i><span style="background-color: #666666; color: white; font-size: x-small;">想知道更多?</span></i></b></div><div><b><i><span style="font-size: x-small;"><br /></span></i></b></div><div><b><i><span style="color: #666666; font-size: x-small;">更多關於這場世紀賽局的新聞,可以看底下連結</span></i></b></div><div><b><i><span style="font-size: x-small;"><span style="color: #666666;">=> </span><a href="https://www.chess.com/article/view/clash-of-champions-fischer-vs-spassky"><span style="color: #2b00fe;">https://www.chess.com/article/view/clash-of-champions-fischer-vs-spassky</span></a></span></i></b></div><div><b><i><span style="color: #666666; font-size: x-small;">菲舍爾的生平</span></i></b></div><div><b><i><span style="font-size: x-small;"><span style="color: #666666;">=> </span><a href="https://zh.wikipedia.org/wiki/%E9%AE%91%E6%AF%94%C2%B7%E8%8F%B2%E8%88%8D%E7%88%BE">維基百科</a></span></i></b></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDEM1I59BQi5po-x7zETENmR925OLTD6lc5cVulJ7Qrbzpq1f92ML6nOnST84s4ujJKdUApvA7R9FyZdU4GbDks11mHd1-GWEpEopYfBsWu_mw47-9b554GwOXdxXmY9J6WFRxCCOpj3fDIL_opzZmgrXoWUy3IA3dFq0-RXR72g9DHRys4RpceL4J0mo/s1800/17chess-boom-mediumSquareAt3X.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1800" data-original-width="1800" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDEM1I59BQi5po-x7zETENmR925OLTD6lc5cVulJ7Qrbzpq1f92ML6nOnST84s4ujJKdUApvA7R9FyZdU4GbDks11mHd1-GWEpEopYfBsWu_mw47-9b554GwOXdxXmY9J6WFRxCCOpj3fDIL_opzZmgrXoWUy3IA3dFq0-RXR72g9DHRys4RpceL4J0mo/w400-h400/17chess-boom-mediumSquareAt3X.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-size: small;"><b>(圖片來源:</b><a href="https://www.nytimes.com/2022/06/17/crosswords/chess/chess-is-booming.html"><span style="color: #2b00fe;"><b>The New York Times</b></span></a><b>)</b><br /></span></td></tr></tbody></table><br /><u>成名後的菲舍爾與多數一夕之間聲名大噪的人物一樣,因為諸多不適而<b><span style="color: #674ea7;">「歪掉」</span></b></u>,例如開始接觸邪教、發表許多反猶太主義,或是被認為有精神問題。1975 年因為西洋棋世界冠軍賽賽制討論沒有共識,他拒絕與俄羅斯的挑戰者對奕而讓對手獲得世界冠軍的頭銜,美國當然很生氣,加上他後來又跑到南斯拉夫對奕,違反當時對南斯拉夫的制裁,加劇他與美國的關係決裂,他甚至在 911 發生時發表一些挺恐怖組織的言論。他後來流亡到日本、菲律賓,待了好一陣子,但在 2004 被日本官方遣送回美國,他要求冰島庇護給他公民身分,沒想到冰島因為他在 1972 年的比賽讓冰島因此出名而願意收留,最終他也在冰島度過晚年並因病去世。<div><br /><div>其實上面還有很多細節沒有提到,比如他曾到匈牙利並與當地一位知名的女棋士發生關係,後來到日本也有與當地一位女子結婚等,棋盤世界以外的故事也精采的很,過去已經有不少傳記書與相關電影發行。<u>其中比較容易找到的影片應該就屬 2014 年推出的傳記電影《<a href="https://zh.wikipedia.org/wiki/%E5%87%BA%E6%A3%8B%E5%88%B6%E5%8B%9D"><b><span style="color: #351c75;">出棋致勝</span></b></a>》(Pawn Sacrifice) 了</u>,有興趣的朋友可以找來看看。</div><div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDLJlGI_FFlm5S2jLUwJ1hZDQf7YenYyomS7-WQYZPHcu8B5KbFYGDHJJaBuDy-Ir_DKaoUqV5RqPg_1N1o6IwxNFlBaS0yP8Ny0a6K6HKJQBAoTW4KwBXfN2A1m24DzoVvHPzA2FxmQxKqPaUSPISh0a7HMVbTPQOlEkLWD3mZS3ldlq9i1g85UtIYJQ/s2000/pic7791600.jpg" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" data-original-height="1500" data-original-width="2000" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDLJlGI_FFlm5S2jLUwJ1hZDQf7YenYyomS7-WQYZPHcu8B5KbFYGDHJJaBuDy-Ir_DKaoUqV5RqPg_1N1o6IwxNFlBaS0yP8Ny0a6K6HKJQBAoTW4KwBXfN2A1m24DzoVvHPzA2FxmQxKqPaUSPISh0a7HMVbTPQOlEkLWD3mZS3ldlq9i1g85UtIYJQ/w640-h480/pic7791600.jpg" width="640" /></a></div><div>鏡頭拉回來遊戲本身,<u>《<a href="https://boardgamegeek.com/boardgame/393973/match-century"><b><span style="background-color: #783f04; color: white;">世紀賽局</span></b></a>》巧妙地透過卡牌讓玩家進行賽局的最後幾手棋</u>,玩家得決定打出手上哪些棋來取得優勢,因為兩方打出的牌就等於實際在棋盤上移動了該棋,情境上就像是依棋的強度 (專業術語為「子力」) 來決定誰被吃子 (因此取得優勢)。</div><div><br /></div><div><b><span style="color: #990000;">超酷的地方是,西洋棋的 6 種棋在遊戲中都有新的詮釋</span></b>,例如國王被拿來作為對奕的計分,先取得 6 分的玩家獲勝;士兵有實體的棋子,雖然強度不高,但可以拿來強化打出的棋子強度,而<b><span style="color: #bf9000;">皇后、城堡、主教、騎士則化身為有各種不同能力的牌</span></b>,組成主要用來攻擊的牌組。每張牌還分成上下顛倒,分別顯示黑棋與白棋,這也會影響你會用牌的哪一側,比如你這場執白棋,那你就會用卡牌上白棋的那一側,<b><span style="color: #351c75;">真的很喜歡這遊戲各種轉化自西洋棋的細節。</span></b></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhY6zk1FBgNz2wChRYkRXfvp5RqL_izjPj8fQW3sxBi8FlWDKhNuQPPBbzrPHeoZiuqx1uZUTc93I765oigp0t217GfOlUITZuGb3-l6GXi9OtoQ4LMZve3SDkACrufKZpIKg4QUzdXY9sMeLY1Na85yD6rQtQj3T-W-lCNzTfJabmqvMHfnR3WZPrRJDM/s4032/pic7618287.jpg" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhY6zk1FBgNz2wChRYkRXfvp5RqL_izjPj8fQW3sxBi8FlWDKhNuQPPBbzrPHeoZiuqx1uZUTc93I765oigp0t217GfOlUITZuGb3-l6GXi9OtoQ4LMZve3SDkACrufKZpIKg4QUzdXY9sMeLY1Na85yD6rQtQj3T-W-lCNzTfJabmqvMHfnR3WZPrRJDM/w640-h480/pic7618287.jpg" width="640" /></a></div><div class="separator" style="clear: both; text-align: left;">上圖可以看到遊戲的所有配件,有<b><span style="color: #660000;">棋盤</span></b>、有<b><span style="color: #783f04;">西洋棋</span></b> (但少了部分實體棋子,因為已經用卡牌來代替) 、<b><span style="color: #990000;">卡牌</span></b> (顯示棋子及其特殊能力),幾乎是給你<b><span style="color: #783f04;">半套的西洋棋</span></b>了。</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">遊戲真的是在西洋棋盤上玩,但這次盤面被劃成<b style="background-color: #f9cb9c;"> 4 個「交換區塊」</b>,每個區塊都是卡牌對峙的區域,遊戲會進行多場賽局,每場賽局都會用到 4 個交換區塊也就是說每場賽局會有最多 4 次對峙的機會。</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">從上圖展示的卡牌來看,<b><span style="color: #800180;">主教有最大的強度,數值為 5</span></b>,城堡為 4、皇后為 3,以及騎士只有 2。最小的是士兵,強度只有 1。<u>遊戲中玩家可以拿士兵的棋子來強化打出的牌,每個士兵可以強化 1 點</u>,最多一次交換可以打出 2 個士兵,增加 2 點。<b><span style="color: #2b00fe;">所謂的交換,指的就是西洋棋對奕中的「兌子」</span></b>,<u>兩方棋手各失去一支實力相當的棋子,藉此來平衡優勢</u>,《<a href="https://boardgamegeek.com/boardgame/393973/match-century"><b><span style="background-color: #783f04; color: white;">世紀賽局</span></b></a>》在玩的就是每一次「兌子」,玩家是否能有辦法讓優勢平衡。真實西洋棋下棋的過程其實還有其它情況,像是「棄子」,藉犧牲某些棋子來取得某種局面的優勢,或是以小換大,避免更大的損失,<b>這些情況也被放進了卡牌的效果中!</b></div><div class="separator" style="clear: both; text-align: center;"><br /></div><table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgoe91lVbNl3YxucOc377bcJVOfDzCF3ki3egq7cTWKFBsAsfX-4dB2g-ED9GguOXYvIT5OwLsYujNm4zzEHVie1j1wrdJ52opJmzdX3pevTfSXOaxZJmCXIrI5CTAlHkHPn2Z73zAZnC3PwNfjyUEd5UWGW9DtQE7MCqB8Ay-4lZoFR31m-FUf4_sD_Ck/s3000/pic7791600a.jpg" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1365" data-original-width="3000" height="292" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgoe91lVbNl3YxucOc377bcJVOfDzCF3ki3egq7cTWKFBsAsfX-4dB2g-ED9GguOXYvIT5OwLsYujNm4zzEHVie1j1wrdJ52opJmzdX3pevTfSXOaxZJmCXIrI5CTAlHkHPn2Z73zAZnC3PwNfjyUEd5UWGW9DtQE7MCqB8Ay-4lZoFR31m-FUf4_sD_Ck/w640-h292/pic7791600a.jpg" width="640" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small;"><b>(圖片來源:<a href="https://spacebiff.com/2023/10/31/match-of-the-century/"><span style="color: #2b00fe;">Spacebliff.com</span></a>)</b></span></td></tr></tbody></table><div class="separator" style="clear: both; text-align: left;">過去這類<b><span style="color: #990000;">「比大小」</span></b>的卡牌對戰遊戲不少,從《<a href="https://boardgamegeek.com/boardgame/760/battle-line"><b><span style="background-color: #ffe599; color: #660000;">南北戰線</span></b></a>》(Battle Line) 到近期的《<a href="https://boardgamegeek.com/boardgame/291859/riftforce"><b><span style="background-color: #351c75; color: white;">裂隙之力</span></b></a>》(Riftforce),打出牌組組合,發揮卡牌效果,看誰可以贏得一場對峙,這類比大小的遊戲有個專有的機制名稱 ─ 「<a href="https://boardgamegeek.com/boardgamemechanic/2857/card-play-conflict-resolution"><b><span style="color: #674ea7;">牌組衝突結算</span></b></a>」(Card Play Conflict Resolution),多數的卡牌對戰類遊戲、LCG 多屬於這類型遊戲,《<a href="https://boardgamegeek.com/boardgame/393973/match-century"><b><span style="background-color: #783f04; color: white;">世紀賽局</span></b></a>》毫無疑問的也是這一類型,只不過這回不需要虛構的軍隊或是元素,<u>西洋棋本身就可以拿來對峙,彷彿它們都活生生地從棋盤跳出來,有了自己的生命力。</u></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><b style="background-color: #f4cccc;">由於玩家會輪流執黑棋與白棋</b>,所以一張牌會根據玩家執黑棋還是執白棋而有不同的強度!另外我覺得<u>平衡上蠻有趣的一點是,如果你當次出牌的強度輸了,那也沒關係,你因此可以啟動卡牌上的效果!</u>有些卡牌的效果真的是蠻狠的,也許技巧性的「輸掉」該次交換,也是致勝的方法之一;玩家之間有許多決策與心理戰之間的考量,像極了<b><span style="color: #b45f06;">對奕過程中消磨心智的歷程</span></b>。說到消磨心智,遊戲中還帶進了<b style="background-color: #fff2cc;">意志力軌</b>來作為多一層次的平衡,讓玩家不只要顧及取得優勢,也要在意志力上取得平衡,<b>注意別讓意志力低弱,否則你的手牌會被限制、可調配的士兵受限、還可能白白讓對手取得優勢。</b></div><div class="separator" style="clear: both; text-align: center;"><br /></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmtEyiRjBSnhELU991o7pVpCsjzZwxql8wkB7LvPr8beVFce-lkFNW7iR_GAed6OhqzNHq5T_rQ61fFBfyh4k8w_I-7D7iWMh7wLKyYJQ7KciHQ7Xroxx9hbCh68t804_SA9k8uFaivx0c8ljeKMV7iWzpIeLoEgg3c1KiBSCKJ4U0HksX1_1Wec3b0u4/s3000/pic7791600b.jpg" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto; text-align: center;"><img border="0" data-original-height="1560" data-original-width="3000" height="332" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmtEyiRjBSnhELU991o7pVpCsjzZwxql8wkB7LvPr8beVFce-lkFNW7iR_GAed6OhqzNHq5T_rQ61fFBfyh4k8w_I-7D7iWMh7wLKyYJQ7KciHQ7Xroxx9hbCh68t804_SA9k8uFaivx0c8ljeKMV7iWzpIeLoEgg3c1KiBSCKJ4U0HksX1_1Wec3b0u4/w640-h332/pic7791600b.jpg" width="640" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small;"><b>(圖片來源:<a href="https://spacebiff.com/2023/10/31/match-of-the-century/">Spacebliff.com</a>)</b></span></td></tr></tbody></table>上圖可以看到,四次交換已經進行了三次。棋盤上有四個交換區塊,供一場賽局的四次交換進行,每個區塊有<b><span style="color: #783f04;"> I 到 IIII 的優勢分數 (棋盤中央)</span></b>,如果你贏得該區塊的交換,你就可以把優勢標記往你這裡推,只要賽局結束,你的優勢較高,你就可以贏得 1 分,整場遊戲<b><span style="color: #741b47;">先得 6 分</span></b>的玩家獲勝,所以玩家會進行多場賽局。由於每個交換區可以得到的優勢分數各有不同,玩家就得考量怎麼出牌,才能在每個交換區塊都勝出!一場賽局不見得會進行完 4 次交換,只要玩家的優勢比場上剩餘還沒結算的優勢加總還高,當場賽局就會提前結束。</div><div><br /></div><div>如果你記得先前 <b><span style="background-color: black; color: red;">Netflix</span></b> 的自製劇《<a href="https://www.netflix.com/de/title/80234304"><b><span style="color: #cc0000;">后翼棄兵</span></b></a>》,那麼你對菲舍爾與斯帕斯基的對決不會陌生,因為<b style="background-color: #fce5cd;">該劇的原型構想,就是來自菲舍爾與斯帕斯基的故事</b>。也由於該劇的熱映,近期又造成一股西洋棋的熱潮,《<a href="https://boardgamegeek.com/boardgame/393973/match-century"><b><span style="background-color: #783f04; color: white;">世紀賽局</span></b></a>》這款遊戲的誕生,也許恰好反映了這部分現實。儘管說到底,《<a href="https://boardgamegeek.com/boardgame/393973/match-century"><b><span style="background-color: #783f04; color: white;">世紀賽局</span></b></a>》要是套個別的奇幻或抽象的主題也能上場,但<b><span style="color: #bf9000;">我仍高度讚賞設計師與編輯在題材與機制搭配上的創意</span></b>,讓遊戲背景的可看性高於機制本身,光是說遊戲本身的故事就讓人忍不住想要嘗試,接續完成當時冠軍賽的殘局。<b>把牌放在手中,一場用牌對奕的賽局,你會怎麼下?</b></div><div><br /><div>-----------------------------------------------------------------------------------------------------------</div><div><br /></div><span style="color: white; font-size: x-large;"><b style="background-color: #783f04;">遊戲摘要規則</b></span><div><br /></div><div><span style="color: white; font-size: x-large;"><b style="background-color: #783f04;">遊戲背景</b></span><div><br /></div><div><div>1972 年夏天,在雷克雅維克的世界國際西洋棋錦標賽決賽,見證了史詩性的對決:美國國際西洋棋高手鮑比·菲舍爾 (Bobby Fischer) 挑戰了蘇聯世界冠軍鮑里斯·斯帕斯基 (Boris Spassky),決心要終結蘇聯選手在世界冠軍賽上長達 24 年的連勝。這場比賽被媒體譽為冷戰時期最重要的運動賽事,展現了政治互鬥、高水準的競技表現以及參與者的敏感性,共同創造了一場無以倫比的時刻。</div><div><br /></div><div>透過扮演斯帕斯基和菲舍爾的角色,你們將這場獨特的競賽帶入生活中。當你們使用非對稱的獨特牌組時,你們將模擬多場短暫且緊繃的國際西洋棋競賽。先達到 6 分 (勝局與平局各為 1分) 的玩家將贏得冠軍,成為國際西洋棋傳奇。</div></div><div><div><br /></div><div><span style="color: white; font-size: x-large;"><b style="background-color: #783f04;">遊戲進行</b></span></div></div><div><br /></div><div>在這款遊戲中,你們模擬 1972 年世界西洋棋冠軍賽中,挑戰者菲舍爾與衛冕者斯帕斯基的最後賽局。如同真實的西洋棋對弈,你們會進行一連串的賽局。</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDmAm7_NdjIj99zoyiRiKOloGMJpeFPDGfLhnYzSXf19RXvckG3Or4UHrjYaEZqhb3CXLirRwEgI4bPlFgU2BU5LFo7LOHRhG-_fXdm0Blz7bNDexO2IquMT-tfYe_1U4qTcL3IphqO5A23WzOOkLoNx7exC-SR-VOq55wv9eqvz6uqQD4v6P6avAo7vw/s490/3.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="490" data-original-width="181" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDmAm7_NdjIj99zoyiRiKOloGMJpeFPDGfLhnYzSXf19RXvckG3Or4UHrjYaEZqhb3CXLirRwEgI4bPlFgU2BU5LFo7LOHRhG-_fXdm0Blz7bNDexO2IquMT-tfYe_1U4qTcL3IphqO5A23WzOOkLoNx7exC-SR-VOq55wv9eqvz6uqQD4v6P6avAo7vw/s320/3.jpg" width="118" /></a></div><div><br /></div><div><div>每場賽局包含 4 次交換,每次交換時,你和你的對手各會剛好打出一張牌。由於一次交換的結果,通常你會相較於對手獲得或失去優勢。這個優勢可以用優勢軌上的優勢標記來記錄。在一場賽局結束時,如果優勢標記在你這一邊,你贏得該賽局並得到 1 分。如果在一場賽局結束時,優勢標記位於軌道中央的中立區上,你和對手該遊戲平局,並各得 1 分。</div><div><br /></div></div><div><span style="color: white; font-size: x-large;"><b style="background-color: #783f04;">賽局與對奕</b></span></div><div><br /></div><div>規則書以及卡牌文字上,術語「賽局」 (game) 指的是一場模擬的西洋棋局 (因此類似於一般桌遊的術語「輪次」),然而術語「對奕」(match) 則指的是整場遊戲。</div><div><br /></div><div>在規則書和卡片文本中,術語"遊戲"僅用於指代模擬內的單一棋局(因此類似於通常的術語"回合"),而術語"比賽"則指整個一系列的棋局。</div><div><br /></div><div><span style="color: white; font-size: x-large;"><b style="background-color: #783f04;">卡牌說明</b></span></div><div><br /></div><div>每位玩家有他們獨特的 16 張牌。</div><div><br /></div><div>每張牌代表 32 個西洋棋棋子的 2 個棋子,並分成兩個部分:一部分顯示一個白色西洋棋棋子,以及另一部分顯示黑色西洋棋棋子。每個部分都有兩個重要的元素:</div><div><br /></div><div><b><span style="color: #b45f06;">◎ 該西洋棋棋子的強度,範圍從 0 到 5 不等。</span></b></div><div><b><span style="color: #b45f06;">◎ 該西洋棋棋子的效果。</span></b></div><div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYqwJixx1lDf7lf3042-9kKHfb6Lyf1QFxPWpBtpvkr8gRkeItSQPB37SPPsu_BjCCiJN1GoXrvvL0VX84qLPDlWpEhZBAV87iGI2-tAA1qG124eSQs1atcXy0Vh1pO6dfrc7f2fT1VTa12dG2HSF0PvQq5LA9yxGqtChM0cI3J0CE2zCbSlUlwQyhAp8/s750/4.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="750" data-original-width="605" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYqwJixx1lDf7lf3042-9kKHfb6Lyf1QFxPWpBtpvkr8gRkeItSQPB37SPPsu_BjCCiJN1GoXrvvL0VX84qLPDlWpEhZBAV87iGI2-tAA1qG124eSQs1atcXy0Vh1pO6dfrc7f2fT1VTa12dG2HSF0PvQq5LA9yxGqtChM0cI3J0CE2zCbSlUlwQyhAp8/w516-h640/4.jpg" width="516" /></a></div><div><br /></div><div>每張牌上方三分之二的區域屬於主要的西洋棋棋子,以及它的能力與獨特效果。</div><div><br /></div><div>下方三分之一個區域總是顯示一個顛倒的且相反顏色的士兵。所有的士兵都有一個相同的強度 1,而且有相同的較弱效果 (稍後說明)。</div><div><br /></div></div><div><div><b><i><span style="color: red;">註記:卡牌上的報紙文章標題作為卡牌的標題,其副標題則為概略的歷史或與西洋棋有關的背景,用於解釋較強的棋子效果。</span></i></b></div></div><div><br /><div><div><b style="color: #674ea7;">(完整規則分享給訂閱會員)</b></div><div><br /></div><div><div>-----------------------------------------------------------------------------------------------------------</div><div><br /></div><div>《<a href="https://boardgamegeek.com/boardgame/393973/match-century"><b><span style="background-color: #783f04; color: white;">世紀賽局</span></b></a>》我有翻譯<b>完整中文規則書</b>,有需要的玩家可以透過訂閱來取得<b><span style="color: #0b5394;">下載連結</span></b>。現在<b><span style="color: #674ea7;">桌遊見聞發佈室</span></b>將不定時發布我所製作的桌遊資源,同時也會特別發表只有訂閱會員能看的內容,而且您的訂閱也是支持我繼續發表文章、資訊的動力來源,現在就到<b><span style="color: #0b5394;">嘖嘖</span></b>看看吧。</div><div><div>訂閱頁面連結</div><div>=> <a href="https://www.zeczec.com/projects/boardgame-record"><b><span style="color: #2b00fe;">https://www.zeczec.com/projects/boardgame-record</span></b></a></div></div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzOjebl_MqiCzsQcnm_fta-cd9H5yh55NftThQavP3d5uQmNdYM7SVmCWuNOiNhFzm2C2VEEOrxrfTpQGb_tpktpHQSJAcB49ugP0KoV7HINO6cUnD6vFNLLxpbGxAPPdEn7CHxeNjpkgeU5GLeoNelB4eNWCM4e6ziRcnFoelLwx96g_0WWu4Wjl6/s2048/14_%E5%B7%A5%E4%BD%9C%E5%8D%80%E5%9F%9F%201.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="532" data-original-width="2048" height="166" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzOjebl_MqiCzsQcnm_fta-cd9H5yh55NftThQavP3d5uQmNdYM7SVmCWuNOiNhFzm2C2VEEOrxrfTpQGb_tpktpHQSJAcB49ugP0KoV7HINO6cUnD6vFNLLxpbGxAPPdEn7CHxeNjpkgeU5GLeoNelB4eNWCM4e6ziRcnFoelLwx96g_0WWu4Wjl6/w640-h166/14_%E5%B7%A5%E4%BD%9C%E5%8D%80%E5%9F%9F%201.jpg" width="640" /></a></div></div><div><div><br /></div><div>-----------------------------------------------------------------------------------------------------------</div></div></div><br />遊戲名稱:Match of the Century<br />遊戲設計:Paolo Mori<br />美術設計:Klemens Franz<br />BGG頁面:<span style="color: #2b00fe;"><a href="https://boardgamegeek.com/boardgame/393973/match-century"><b>https://boardgamegeek.com/boardgame/393973/match-century</b></a></span><br />遊戲人數:2<br />遊戲時間:40-60分鐘<br />出版公司:Deep Print Games<br />適用卡套:6.3*8.9 半包<br /><br />1 本規則書<br /><div>16 張菲舍爾牌</div><div>16 張斯帕斯基牌</div><div>2 張幫助牌</div><div>1 個遊戲圖板</div><div>16 個棋子</div><div>1 個優勢標記</div><div>2 個國王</div><div>1 個皇后</div><div>2 個狀態標記</div></div></div></div></div>小柴 Citie Lohttp://www.blogger.com/profile/18411680755195345951noreply@blogger.com0tag:blogger.com,1999:blog-4445723366774926908.post-59791782924438765892023-10-30T05:28:00.001-07:002023-10-30T05:28:36.069-07:00【開箱+規則】Candy Hunters 萬聖糖糖獵人<div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_IxG1v60JkQN2Xkitc2SKKrDjTwerjoEKRRkt8t7dL3yL9QhQWPwvdlMJAVrS6LMyLueycw0wCPGLS5FPkcjZ9_363XkakD3148XrYR4uaYBvjIAOjKWfJdK5lLUcE_hLWG1705-ZrY9ddBUCYxuiMw_QPSl5Wv2GClF4JSeqE8brz5dNqSJ8cQWLV84/s3000/pic7736886.png" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3000" data-original-width="3000" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_IxG1v60JkQN2Xkitc2SKKrDjTwerjoEKRRkt8t7dL3yL9QhQWPwvdlMJAVrS6LMyLueycw0wCPGLS5FPkcjZ9_363XkakD3148XrYR4uaYBvjIAOjKWfJdK5lLUcE_hLWG1705-ZrY9ddBUCYxuiMw_QPSl5Wv2GClF4JSeqE8brz5dNqSJ8cQWLV84/w640-h640/pic7736886.png" width="640"></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><b><span style="font-size: x-small;">(本文部分圖片來源:<a href="https://boardgamegeek.com/boardgame/401258/candy-hunters">BGG</a>)</span></b></td></tr></tbody></table><br><span style="font-size: x-large;"><b><span style="color: #b45f06;">「有些遊戲就是節慶才會上桌。」</span><br></b></span><br><b><span style="color: #2b00fe;">埃森展 </span></b>(2023)<b><span style="color: #2b00fe;"> </span></b>期間,事前做清單時因為很喜歡《<a href="https://boardgamegeek.com/boardgame/383064/ai-space-puzzle"><b><span style="background-color: #0b5394; color: white;">AI 太空解謎</span></b></a>》(AI Space Puzzle) 的美術與設計,所以到新興出版社 <a href="https://boardgamegeek.com/boardgamepublisher/45147/smart-flamingo"><b><span style="color: #ea9999;">Smart Flamingo</span></b></a> 的攤位了解,沒想到意外拿到《<a href="https://boardgamegeek.com/boardgame/401258/candy-hunters"><b><span style="background-color: #274e13; color: #04ff00;">萬聖糖糖獵人</span></b></a>》(Candy Hunters) 的原型,希望我為它們寫一篇。基於對它們明年策略遊戲《<a href="https://boardgamegeek.com/boardgame/401009/west-story-town-building-game"><b><span style="background-color: #fce5cd; color: black;">西方故事:城市建設遊戲</span></b></a>》(West Story: A Town Building Game) 的濃厚興趣,決定先從這款展開合作關係。</div><div><br></div><div>從封面與配件來看,不難了解《<a href="https://boardgamegeek.com/boardgame/401258/candy-hunters"><b><span style="background-color: #274e13; color: #04ff00;">萬聖糖糖獵人</span></b></a>》是一款萬聖節主題的遊戲。每年特定節日都有特別多出版社想要推「節慶桌遊」,但這類遊戲給人的印象不免都是「免洗遊戲」,主題有就好,玩什麼不重要,所以通常這類遊戲評價都很低。當然我也可以理解這類遊戲就是為了要觸及一般沒有玩桌遊的民眾,即使不玩,讓這些人把這些遊戲當作禮物送也好,目標群眾非常明確。《<a href="https://boardgamegeek.com/boardgame/401258/candy-hunters"><b><span style="background-color: #274e13; color: #04ff00;">萬聖糖糖獵人</span></b></a>》如果是給兒童玩,它是稱職的,對於節慶氣氛方面的考量,也是滿分的,但如果是一般玩家,真的不需要花時間玩。</div><span></span><a href="http://boardgame-record.blogspot.com/2023/10/candy-hunters.html#more"></a>小柴 Citie Lohttp://www.blogger.com/profile/18411680755195345951noreply@blogger.com0tag:blogger.com,1999:blog-4445723366774926908.post-71974070191141313352023-10-28T02:59:00.001-07:002023-10-28T03:00:44.847-07:00【介紹+開箱+規則】Extravaganza 變裝皇后生死鬥<p></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTPc4X0Xx-MnwdIGs9VM6HZNS8xUg3Dw0VMLdOoWlkRg4cGxgbovFxYsxWWlwneAqPu8F1iTzmTm5gD5SNvb6JkBGnGHxAAKXR1L9rurB5aESwdV9RzsGAYzD30DcZLzQDaaNrpXt9LBQ5fl935YcIooiLYOUa-UqBrnKljujWSiA97EAhWQV-cKb_/s3755/pic6735013.png" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3755" data-original-width="2705" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTPc4X0Xx-MnwdIGs9VM6HZNS8xUg3Dw0VMLdOoWlkRg4cGxgbovFxYsxWWlwneAqPu8F1iTzmTm5gD5SNvb6JkBGnGHxAAKXR1L9rurB5aESwdV9RzsGAYzD30DcZLzQDaaNrpXt9LBQ5fl935YcIooiLYOUa-UqBrnKljujWSiA97EAhWQV-cKb_/w462-h640/pic6735013.png" width="462"></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small;"><b>(本文部分圖片來源:<a href="https://boardgamegeek.com/boardgame/329410/extravaganza">BGG</a>)</b></span></td></tr></tbody></table><div><b><span style="color: #ff00fe; font-size: x-large;">「那些你不曾探索過或者刻意忽略的。」</span></b></div><div><br></div><div>其實我從設計師 <a href="https://boardgamegeek.com/boardgame/329410/extravaganza"><b><span style="color: #3d85c6;">Aaron Vanderbeek</span></b></a> 手上已經拿到這款《<a href="https://boardgamegeek.com/boardgame/329410/extravaganza"><b><span style="background-color: #351c75; color: #ffd966;">變裝皇后生死鬥</span></b></a>》(Extravaganza) 已經很久了,<b><span style="color: #bf9000;">作為好朋友以及為這款遊戲測試多場</span></b>,再加上這是少數<b><span style="color: #351c75;">酷兒主題</span></b>的遊戲,成了我必須為這款遊戲寫一篇的理由。<a href="https://boardgamegeek.com/boardgame/329410/extravaganza"><b><span style="color: #3d85c6;">Aaron Vanderbeek</span></b></a> 是一位電玩設計師,比我還早搬來柏林,他先前有設計一款知名的《<a href="https://boardgamegeek.com/boardgame/238638/castell"><b><span style="background-color: #fff2cc; color: #b45f06;">疊人塔</span></b></a>》(Castell),可惜據他的說法,出版社 <a href="https://boardgamegeek.com/boardgamepublisher/28072/renegade-game-studios"><b><span style="color: #3d85c6;">Renegade Game Studios</span></b></a> 沒有很用心在推這款,因此流傳度並不高,但玩過的玩家普遍好評居多。</div><div><br></div><div>你不會找到更多與《<a href="https://boardgamegeek.com/boardgame/329410/extravaganza"><b><span style="background-color: #351c75; color: #ffd966;">變裝皇后生死鬥</span></b></a>》相關主題的遊戲,至少過去沒有,<b style="background-color: #fff2cc;">它就是一個突破與嘗試,想要掙脫各種歧視與偏見,讓桌遊更加多元奔放。</b>過去可能也有多元性別 / 同志 (LGBTQ) 相關主題的遊戲,至少我就看過有在 Kickstarter 上集資的酷兒遊戲,可惜最後當然因為非主流而沒有過門檻。其實發表這篇也是想告訴大家,性少數族群充斥在我們生活中,他們是日常的一部分,即便與你的價值觀不同,也必須尊重他們存在的事實。<b><span style="color: #800180;">這個社會就如同這類主題的桌遊,它們不是不存在,而是很多時候,許多人選擇忽略它們。</span></b></div><div><br></div><div>如果你還沒看過何謂變裝皇后的表演,看看 <a href="https://www.youtube.com/@FJ234FJ234/featured"><b>FJ234</b></a> 的這一系列節目,很精采的!</div><div>=> <a href="https://www.youtube.com/watch?v=Jl0hSsTCR1g&list=PLH6qcid0u-E_Qm271TT13cFAYsqFcN6ND&pp=iAQB">https://www.youtube.com/watch?v=Jl0hSsTCR1g&list=PLH6qcid0u-E_Qm271TT13cFAYsqFcN6ND&pp=iAQB</a></div><span></span><a href="http://boardgame-record.blogspot.com/2023/10/extravaganza.html#more"></a>小柴 Citie Lohttp://www.blogger.com/profile/18411680755195345951noreply@blogger.com0tag:blogger.com,1999:blog-4445723366774926908.post-24046767883472324982023-10-23T04:20:00.000-07:002023-10-23T04:20:43.272-07:00【開箱+簡易規則】In the Footsteps of Darwin 追隨達爾文<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLU9-CZwaG4Yj_vG-wHZkMdofLdOGBA4Rh6zuHx5bpSQ7-DcAAJ2ImVOxLzTeN3nsgS37cfJYHn8n9YYdEA6aaROmEHXlCRpqTiLJKGX678H_jtK53ux0pB5uBMMfuYfgX2CXiTPypK3f463FbGOwal6a055UXE9S4XrD5PkNamyoL3LAjH9YMUdo50BI/s1772/pic7234392.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1772" data-original-width="1772" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLU9-CZwaG4Yj_vG-wHZkMdofLdOGBA4Rh6zuHx5bpSQ7-DcAAJ2ImVOxLzTeN3nsgS37cfJYHn8n9YYdEA6aaROmEHXlCRpqTiLJKGX678H_jtK53ux0pB5uBMMfuYfgX2CXiTPypK3f463FbGOwal6a055UXE9S4XrD5PkNamyoL3LAjH9YMUdo50BI/w640-h640/pic7234392.jpg" width="640"></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small;"><b>(本文部分圖片來源:<a href="https://boardgamegeek.com/boardgame/376683/footsteps-darwin">BGG</a>)</b></span></td></tr></tbody></table><div><br></div><div><span style="color: #3d85c6; font-size: x-large;"><b>「平凡中見單純的美好。」</b></span></div><div><br></div><div>近年生物、環境主題相關的桌遊大受歡迎,彷彿眾玩家都在說:<b><i><span style="color: #134f5c;">「管它怎麼玩,自然、動物主題我就收!」</span></i></b>的一種錯覺。老實說真的有點膩了,但我想這浪潮應該還會持續個幾年,因為從目前集資推出的遊戲以及<b><span style="color: #2b00fe;">埃森展</span></b>上展出的遊戲來看,這樣的主題大家還是樂此不疲。</div><div><br></div><div>基於主題相關性,先前我有介紹過《<a href="https://boardgamegeek.com/boardgame/322289/darwins-journey"><b><span style="background-color: #fff2cc; color: #666666;">達爾文之旅</span></b></a>》(Darwin's Journey) ,不過《<a href="https://boardgamegeek.com/boardgame/322289/darwins-journey"><b><span style="background-color: #fff2cc; color: #666666;">達爾文之旅</span></b></a>》比較適合給有經驗的玩家,遊戲複雜度高且細節非常多;然而這次要介紹的《<a href="https://boardgamegeek.com/boardgame/376683/footsteps-darwin"><b style="background-color: #cfe2f3;"><span style="color: black;">追隨達爾文</span></b></a>》(In the Footsteps of Darwin) 則比較<b><span style="color: #660000;">適合新手玩家與家庭</span></b>,如果你在找入門、主題又與生物相關的遊戲,《<a href="https://boardgamegeek.com/boardgame/376683/footsteps-darwin"><b style="background-color: #cfe2f3;"><span style="color: black;">追隨達爾文</span></b></a>》會是值得你關注的一款,但由於這類遊戲實在太多,《<a href="https://boardgamegeek.com/boardgame/376683/footsteps-darwin"><b style="background-color: #cfe2f3;"><span style="color: black;">追隨達爾文</span></b></a>》會不會是潛力款,則還需要「努力」。</div><div><br></div><div><span style="font-size: x-small;"><b>延伸閱讀:</b></span></div><div><span style="font-size: x-small;"><b><br></b></span></div><div><a href="https://boardgame-record.blogspot.com/2023/04/darwins-journey.html"><span style="font-size: x-small;"><b>【介紹+規則】Darwin's Journey 達爾文之旅 (集資收藏版)</b></span></a></div><span></span><a href="http://boardgame-record.blogspot.com/2023/10/in-footsteps-of-darwin.html#more"></a>小柴 Citie Lohttp://www.blogger.com/profile/18411680755195345951noreply@blogger.com0tag:blogger.com,1999:blog-4445723366774926908.post-22463255426903165872023-09-29T01:19:00.000-07:002024-02-02T12:39:08.746-08:00【開箱+規則】Savernake Forest 秋意森林<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXIrbfYro6AAggAswRWpl3THA7FPbLD9TTgaSGgS1zFFwCCtXCxA86zMyecttJ5UxeDrsWXSafPznVAxbTRuyazWkc5smxIn0lBLLi-ZF5j9LZzKVy6ZSo1TFSw35x5xtSv_PPUeesd_qaj-YQnIZuenmUgCy3Q6qUCmBD11k4ZC2EbttqId7JG16ufQA/s2100/pic7141470.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2100" data-original-width="1503" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXIrbfYro6AAggAswRWpl3THA7FPbLD9TTgaSGgS1zFFwCCtXCxA86zMyecttJ5UxeDrsWXSafPznVAxbTRuyazWkc5smxIn0lBLLi-ZF5j9LZzKVy6ZSo1TFSw35x5xtSv_PPUeesd_qaj-YQnIZuenmUgCy3Q6qUCmBD11k4ZC2EbttqId7JG16ufQA/w458-h640/pic7141470.jpg" width="458"></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small;"><b>(本文部分圖片來源:<a href="https://boardgamegeek.com/boardgame/369142/savernake-forest">BGG</a>)</b></span></td></tr></tbody></table><div><br></div><div><span style="color: red; font-size: x-large;"><b>「中秋就玩這一款!」</b></span></div><div><br></div><div><b><span style="color: #cc0000;">唰唰唰~~,卡牌放完就下一張,不知不覺一局就這樣結束!</span></b>快節奏的《<a href="https://boardgamegeek.com/boardgame/369142/savernake-forest"><b style="background-color: #fff2cc;"><span style="color: #990000;">秋意森林</span></b></a>》(Savernake Forest) 是一款<b><span style="color: #674ea7;">路線 / 路網建立</span></b> (Route/Network Building)、<b><span style="color: #674ea7;">檯面建構</span></b> (Tableau Building) 類型的抽象遊戲,遊戲中你每回合會拚放一隻動物或是小徑到你 4x4 的森林中,遊戲結束時看看你動物的路徑上有沒有可以得分的食物,以此來獲得分數並贏得遊戲勝利。<u>遊戲整個過程每個人只需要<b style="background-color: #ffe599;">放置 15 張牌</b>,遊戲一眨眼就不見</u>,就好比如果你喜歡《<a href="https://boardgamegeek.com/geeklist/214080/spiel-2016-preview-index-ordered-thumbs-2016-09-11"><b><span style="background-color: #6fa8dc; color: yellow;">多米諾王國</span></b></a>》(Kingdomino) 這樣的遊戲步調與節奏的話,《<a href="https://boardgamegeek.com/boardgame/369142/savernake-forest"><b style="background-color: #fff2cc;"><span style="color: #990000;">秋意森林</span></b></a>》絕對是你不可錯過的遊戲!</div><div><br></div><div><span style="font-size: x-small;"><b>延伸閱讀:</b></span></div><div><span style="font-size: x-small;"><b><br></b></span></div><div><div><a href="https://boardgame-record.blogspot.com/2016/09/kingdomino.html"><b><span style="font-size: x-small;">【規則】Kingdomino 多米諾王國</span></b></a></div></div><span></span><a href="http://boardgame-record.blogspot.com/2023/09/savernake-forest.html#more"></a>小柴 Citie Lohttp://www.blogger.com/profile/18411680755195345951noreply@blogger.com0tag:blogger.com,1999:blog-4445723366774926908.post-22115750613315276832023-09-25T06:07:00.000-07:002023-09-25T06:07:39.571-07:00【介紹+規則】Beacon Patrol 北海巡邏隊<div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnKt-bR_V13aeTfMJt8y0VZxkEfEaTJZJvI3nsp-ghDatD_Xkns-1mHB7XHgK_5IpSwzxqAxHViX0cTkKTuQtr05SrB2M0Cc87X5MXGUBls_jaB-rPtBN05sxORsz-Qa4gzV1L20j3rN0krqtMomqBl2jIrMoFAtHZ8zY8saURDrPISwLZ4eFMcczo3l4/s1220/pic7439416.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1220" data-original-width="650" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnKt-bR_V13aeTfMJt8y0VZxkEfEaTJZJvI3nsp-ghDatD_Xkns-1mHB7XHgK_5IpSwzxqAxHViX0cTkKTuQtr05SrB2M0Cc87X5MXGUBls_jaB-rPtBN05sxORsz-Qa4gzV1L20j3rN0krqtMomqBl2jIrMoFAtHZ8zY8saURDrPISwLZ4eFMcczo3l4/w340-h640/pic7439416.jpg" width="340"></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small;"><b>(本文所有圖片來源:<a href="https://boardgamegeek.com/boardgame/362976/beacon-patrol">BGG</a>)</b></span></td></tr></tbody></table><div class="separator" style="clear: both; text-align: center;"><br></div><div class="separator" style="clear: both; text-align: left;"><span style="color: #3d85c6; font-size: x-large;"><b>「一起探索北海吧!」</b></span></div><div class="separator" style="clear: both; text-align: left;"><br></div><div class="separator" style="clear: both; text-align: left;">作為一個<u>全方位的遊戲相關創作者</u>,我也非常喜歡自己設計遊戲、自己做美術、自己出版的<b><span style="color: #3d85c6;">獨立設計師</span></b>,就如同這次要介紹的《<b><a href="https://boardgamegeek.com/boardgame/362976/beacon-patrol" style="background-color: #cfe2f3;"><span style="color: #444444;">北海巡邏隊</span></a></b>》(Beacon Patrol) 一樣,對我來說有一種<b><span style="color: #bf9000;">「同事」</span></b>的好感;設計師 <a href="https://boardgamegeek.com/boardgamedesigner/145526/torben-ratzlaff"><b><span style="color: #e06666;">Torben Ratzlaff</span></b></a> 是一個可以多工的天才,設計、美術、其它科技類的東西,全都難不倒他,這從他<a href="https://www.torben-ratzlaff.de/"><b><span style="color: #2b00fe;">個人網站</span></b></a>就可以窺知一二。</div><div class="separator" style="clear: both; text-align: left;"><br></div><div class="separator" style="clear: both; text-align: left;">《<b><a href="https://boardgamegeek.com/boardgame/362976/beacon-patrol" style="background-color: #cfe2f3;"><span style="color: #444444;">北海巡邏隊</span></a></b>》是一個相當<b><span style="color: #3d85c6;">「柔性」的「環境議題類」桌遊</span></b>,所謂的柔性指的是它本質真的就是在玩,並沒有要什麼「說教意味」濃厚、或是具「教育意義」的內容在,但玩過遊戲後,你會有一種原來背後是在說環境議題的恍然大悟。<u>個人真的對那些刻意提倡某種議題或是說玩過遊戲就可以了解某某議題類型的遊戲很感冒</u>,台灣似乎有很多這樣的遊戲,尤其是公家機關部門所推出的。簡單來說,我過去也偶爾提到,這跟台灣長期以來的教育和價值觀有關,感覺「玩」這件事是不好的,所以得用一堆「有教育意義」等東西來包裝,以掩飾「玩」這件事的負面觀感,真的,都什麼時代了,慢慢改正這種觀念吧;<b style="background-color: #fcff01;">桌遊就是要玩、玩就是玩、盡情的玩、沒有負擔的玩!</b></div><span></span></div><a href="http://boardgame-record.blogspot.com/2023/09/beacon-patrol.html#more"></a>小柴 Citie Lohttp://www.blogger.com/profile/18411680755195345951noreply@blogger.com2tag:blogger.com,1999:blog-4445723366774926908.post-3508025097538346792023-09-19T03:12:00.001-07:002023-09-19T03:18:28.788-07:00【介紹+規則】The Cathedral of Orléans 奧爾良大教堂<div class="separator" style="clear: both; text-align: center;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPVDbQcwv3j9DcCrRDp6sxQjPWh3sZSrK1xyn-z4FADTdfLBtn2FIfIhb5rpnZvveDmuIGQWAseBYxOZ7I2FlWls9LCxG1fyww-n6KBIhhhFLSrl2MEGLSUoy25OPMdT6LSNpMSsTyeeoun5e6nbKYLeamGmCQ7OQq6yc4yPTRNQ_4wJEaJSnv-G7bnLo/s2323/pic7693497.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2323" data-original-width="2323" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPVDbQcwv3j9DcCrRDp6sxQjPWh3sZSrK1xyn-z4FADTdfLBtn2FIfIhb5rpnZvveDmuIGQWAseBYxOZ7I2FlWls9LCxG1fyww-n6KBIhhhFLSrl2MEGLSUoy25OPMdT6LSNpMSsTyeeoun5e6nbKYLeamGmCQ7OQq6yc4yPTRNQ_4wJEaJSnv-G7bnLo/w640-h640/pic7693497.jpg" width="640"></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><b><span style="font-size: x-small;">(本文所有圖片來源:<a href="https://boardgamegeek.com/boardgame/398044/cathedral-orleans"><span style="color: #2b00fe;">BGG</span></a>)</span></b></td></tr></tbody></table><br></div><div><span style="color: #3d85c6; font-size: x-large;"><b>「自己記不如大家記。合作型抽袋構築!」</b></span></div><div><br></div><div>作為經典的<b><span style="color: #674ea7;">「抽袋構築」</span></b>(bag building) 遊戲之一,《<a href="http://boardgamegeek.com/boardgame/164928/orleans"><b><span style="background-color: #f9cb9c; color: #0b5394;">奧爾良</span></b></a>》(Orléans) 幾乎已成為想要玩抽袋遊戲的玩家第一時間會想到的作品,也因此,每年都會有一「拖拉庫」的《<a href="http://boardgamegeek.com/boardgame/164928/orleans"><b><span style="background-color: #f9cb9c; color: #0b5394;">奧爾良</span></b></a>》衍生物,有時是迷你擴充、有時是大擴、相關作品,讓玩家荷包忙得不得了<strike> (遠望慘淪「配件包」的《<a href="https://boardgamegeek.com/boardgame/287275/orleans-stories"><b><span style="background-color: #134f5c; color: #ffe599;">奧爾良:故事</span></b></a>》(Orléans Stories) ......)</strike>。</div><div><br></div><div>這次焦點終於回到故事的起點 ─ 教堂本身,在新的《<a href="https://boardgamegeek.com/boardgame/398044/cathedral-orleans"><b><span style="background-color: #cfe2f3; color: #3d85c6;">奧爾良大教堂</span></b></a>》(The Cathedral of Orléans) 中,玩家這回要一起合作建造<a href="https://zh.wikipedia.org/zh-hant/%E5%A5%A5%E5%B0%94%E8%89%AF%E4%B8%BB%E6%95%99%E5%BA%A7%E5%A0%82"><b><span style="color: #3d85c6;">奧爾良聖十字主教座堂</span></b></a>,只要在<b><span style="color: #800180;">限時內</span></b>完成這個目標,玩家就會一起獲勝。<b style="background-color: #ffe599;">通常合作遊戲真的不是我的菜</b>,但想著好久沒關注這個「老品牌」了,來看看還有什麼新花樣可以變,翻了翻規則覺得不難,所以來分享一下。</div><div><br></div><div><span style="font-size: x-small;"><b>延伸閱讀:</b></span></div><div><span style="font-size: x-small;"><b><br></b></span></div><div><a href="https://boardgame-record.blogspot.com/2014/11/orleans.html"><span style="color: #2b00fe; font-size: x-small;"><b>【介紹+開箱+規則】Orléans 奧爾良</b></span></a></div><span></span><span></span><a href="http://boardgame-record.blogspot.com/2023/09/the-cathedral-of-orleans.html#more"></a>小柴 Citie Lohttp://www.blogger.com/profile/18411680755195345951noreply@blogger.com1tag:blogger.com,1999:blog-4445723366774926908.post-3713447375433429632023-09-11T04:19:00.000-07:002023-09-11T04:19:05.309-07:00【開箱+規則】Amun Re: 20th Anniversary Edition 亞蒙拉 (二十周年版)<div class="separator" style="clear: both; text-align: center;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1HGI_RVDTm1JJDpq2pv85VHvFhgjqo1mQktkFnrRnAXnLqSLkJiW61g0KyeWoIbmJ0VYx1V8i_8jwGYL1ZuJ8RE4HOZkR70FynVrrmULu1xKByyMjgFjw3EFcIRX9hNOukFAXmHMiqfiupiqVlBciBNIAIQqX3Ln1_Bh15M5M0sZph__pH6CXwsGH49c/s2500/pic6618691.png" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2500" data-original-width="2500" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1HGI_RVDTm1JJDpq2pv85VHvFhgjqo1mQktkFnrRnAXnLqSLkJiW61g0KyeWoIbmJ0VYx1V8i_8jwGYL1ZuJ8RE4HOZkR70FynVrrmULu1xKByyMjgFjw3EFcIRX9hNOukFAXmHMiqfiupiqVlBciBNIAIQqX3Ln1_Bh15M5M0sZph__pH6CXwsGH49c/w640-h640/pic6618691.png" width="640"></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small;"><b>(本文部分圖片來:<a href="https://boardgamegeek.com/boardgame/354568/amun-re-20th-anniversary-edition"><span style="color: #2b00fe;">BGG</span></a>)</b></span></td></tr></tbody></table><div class="separator" style="clear: both; text-align: left;"><br></div><div class="separator" style="clear: both; text-align: left;"><span style="color: #b45f06; font-size: x-large;"><b>「如果有所謂的桌遊教科書......」</b></span></div><div class="separator" style="clear: both; text-align: left;"><br></div><div class="separator" style="clear: both; text-align: left;"><b><span style="color: #e06666;">你知道為什麼一直都有這麼多經典遊戲再版嗎?</span></b>因為每隔幾年就會有一批開始有桌遊喜好的新血加入,新版本讓這些新玩家也有機會嘗試經典遊戲,反正這些人的錢不賺白不賺 (喂)。開個玩笑,其實新版本很多時候除了商業上的考量,<b style="background-color: #ffe599;">也隱含著「機制更新」以及「與時俱進的視覺包裝」這兩種面向</b>。過去推出的遊戲可能在規則小地方有缺陷,或是得到更多玩家反饋後,激發出版社或設計師思考調整的可能性,目的都是為了讓遊戲更好玩;美術的部分隨著時代演進,每隔一段時間都會有符合該時期的視覺風格誕生,<u>雖然有時候會覺得「舊愛最美」,但這樣的調整也不全然是壞事。</u></div><div class="separator" style="clear: both; text-align: left;"><br></div><div class="separator" style="clear: both; text-align: left;">《<a href="https://boardgamegeek.com/boardgame/354568/amun-re-20th-anniversary-edition"><b><span style="background-color: #cfe2f3; color: black;">亞蒙拉</span></b></a>》(Amun Re) 作為 <a href="https://boardgamegeek.com/boardgamedesigner/2/reiner-knizia"><b><span style="color: #990000;">Reiner Knizia</span></b></a> 的經典作品之一,再版是可預期的事,但其實我一直以來對這款都沒有太大的熱誠,也許是因為它是一款<b><span style="color: #7f6000;">「完美的作品」</span></b>,可預期的遊戲流程讓遊戲本身帶來的「意外」大大的減少,只留下玩家之間彼此的對峙與不確定性,讓我沒有那麼有愛。<b><span style="color: #cc0000;">何謂「完美」?</span></b>仔細看《<a href="https://boardgamegeek.com/boardgame/354568/amun-re-20th-anniversary-edition"><b><span style="background-color: #cfe2f3; color: black;">亞蒙拉</span></b></a>》的遊戲架構,它其實是一個非常<b><span style="color: #a64d79;">「學院派」的作品</span></b>,如果有所謂的桌遊教科書,那它絕對是一款有著<u>「起、承、轉、合」的好作品</u>,個人認為以現代桌遊演進的角度來看,作品雖好但是匠味十足,是否收藏就取決於個人的喜好了。</div><span></span></div><a href="http://boardgame-record.blogspot.com/2023/09/amun-re-20th-anniversary-edition.html#more"></a>小柴 Citie Lohttp://www.blogger.com/profile/18411680755195345951noreply@blogger.com0